Tray icon with live transfer progress and tabs menu

- AppTray: template menu-bar icon (22pt, adapts to light/dark). While
  transfers run it swaps to pre-rendered frames — faded arrows + a fill bar
  showing aggregate doneBytes/totalBytes of the queue (nearest 5%, throttled
  500ms); back to the glyph when idle. No runtime image encoding.
- Menu: one entry per tab (checkmark on the active one) with live per-tab
  transfer count and percentage (jobs mapped via session ids), an overall
  progress row while transferring, Show <app>, Quit. Selecting a tab
  activates the window and switches to it.
- First use of webview->bun messages: PanelsService pushes workspacesSync
  (tab names, sessions, active id) via a new ready-gated send proxy; verified
  end-to-end in the running app.
- engine.aggregateProgress(): totals + per-session breakdown over non-terminal
  jobs (unit-verified idle/mid-transfer/idle).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Jokin
2026-07-11 21:41:51 +02:00
co-authored by Claude Fable 5
parent c218cc2104
commit 42e5e5bb9a
10 changed files with 228 additions and 6 deletions
+130
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import { Tray, type BrowserWindow } from "electrobun/bun";
import { BRANDING } from "../shared/branding";
import type { WorkspaceSyncInfo } from "../shared/rpc";
import type { TransferEngine } from "./transfers/engine";
const BASE_IMAGE = "views://assets/tray/tray-44-template.png";
const PROGRESS_IMAGE = (pct: number) => `views://assets/tray/progress/p${pct}.png`;
const REFRESH_THROTTLE_MS = 500;
/**
* Menu-bar icon: the app glyph when idle; while transfers run the icon swaps
* to pre-rendered frames (faded arrows + fill bar = queue doneBytes/totalBytes).
* The menu lists the tabs (synced from the webview) with per-tab job info.
*/
export class AppTray {
private tray: Tray;
private tabs: WorkspaceSyncInfo = { workspaces: [], activeId: 0 };
private lastRefresh = 0;
private refreshTimer: ReturnType<typeof setTimeout> | null = null;
private currentImage = BASE_IMAGE;
/** Forwards tray menu actions the UI must handle (activate-tab:<id>). */
onAction: (action: string) => void = () => {};
constructor(
private win: BrowserWindow,
private engine: TransferEngine,
) {
this.tray = new Tray({
title: "",
image: BASE_IMAGE,
template: true,
width: 22,
height: 22,
});
this.tray.on("tray-clicked", (event) => {
const { action } = (event as { data: { action: string } }).data;
if (!action) return; // icon click with a menu set -> macOS opens the menu
if (action === "show-app") {
this.win.activate();
} else if (action === "quit") {
process.exit(0); // electrobun's clean-quit override
} else if (action.startsWith("activate-tab:")) {
this.win.activate();
this.onAction(action);
}
});
this.rebuildMenu();
}
updateTabs(sync: WorkspaceSyncInfo): void {
this.tabs = sync;
this.scheduleRefresh();
}
/** Called on every engine update; throttled internally. */
updateProgress(): void {
this.scheduleRefresh();
}
private scheduleRefresh(): void {
const now = Date.now();
const wait = Math.max(0, REFRESH_THROTTLE_MS - (now - this.lastRefresh));
if (this.refreshTimer) return;
this.refreshTimer = setTimeout(() => {
this.refreshTimer = null;
this.lastRefresh = Date.now();
this.refresh();
}, wait);
}
private refresh(): void {
const progress = this.engine.aggregateProgress();
// icon: nearest 5% frame while transferring, base glyph when idle
let image = BASE_IMAGE;
if (progress.activeCount > 0 && progress.totalBytes > 0) {
const pct = Math.round(((progress.doneBytes / progress.totalBytes) * 100) / 5) * 5;
image = PROGRESS_IMAGE(Math.max(0, Math.min(100, pct)));
}
if (image !== this.currentImage) {
this.currentImage = image;
this.tray.setImage(image);
}
this.rebuildMenu(progress);
}
private rebuildMenu(progress = this.engine.aggregateProgress()): void {
const items: Parameters<Tray["setMenu"]>[0] = [];
for (const ws of this.tabs.workspaces) {
const jobs = ws.sessionIds
.map((id) => progress.bySession[id])
.filter((v): v is NonNullable<typeof v> => !!v);
const count = jobs.reduce((n, j) => n + j.count, 0);
const total = jobs.reduce((n, j) => n + j.total, 0);
const done = jobs.reduce((n, j) => n + j.done, 0);
const suffix = count
? ` — ${count} transfer${count === 1 ? "" : "s"} · ${total ? Math.round((done / total) * 100) : 0}%`
: "";
items.push({
type: "normal",
label: `${ws.name}${suffix}`,
action: `activate-tab:${ws.id}`,
checked: ws.id === this.tabs.activeId,
});
}
if (progress.activeCount > 0) {
items.push({ type: "divider" });
const pct = progress.totalBytes
? Math.round((progress.doneBytes / progress.totalBytes) * 100)
: 0;
items.push({
type: "normal",
label: `${progress.activeCount} active transfer${progress.activeCount === 1 ? "" : "s"} · ${pct}%`,
action: "noop",
enabled: false,
});
}
items.push({ type: "divider" });
items.push({ type: "normal", label: `Show ${BRANDING.appName}`, action: "show-app" });
items.push({ type: "normal", label: "Quit", action: "quit" });
this.tray.setMenu(items);
}
}