Developer documentation: architecture, build/release, platforms, gotchas
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# Gotchas — landmines this codebase has already stepped on
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Every one of these caused a real bug or debugging spiral. Read before
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touching the adjacent code.
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## Angular (v22, zoneless, signals, OnPush)
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- **Never consume push streams through signal+effect.** An effect that reads
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a signal and (directly or transitively) writes signals re-triggers itself —
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this froze the entire app on the first transfer. Push messages
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(transferUpdate etc.) go through plain callback registries in RpcService.
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Signal coalescing would also silently drop intermediate progress snapshots.
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- **No signal writes during template render** (NG0600). Anything that loads
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panels from code paths reachable during render defers with
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`queueMicrotask` (see `PanelsService.newWorkspace`).
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- **`[value]` on `<select>` is applied before `@for` options render** and
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silently selects nothing. Use per-option `[selected]` bindings (connection
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manager stack picker).
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- Template bindings with special characters: `[class.bg-primary/15]` works;
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`[class.shadow-[...]]` (brackets) does NOT parse — use `[style.box-shadow]`.
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Static class attributes may use arbitrary values freely.
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- Functions called from templates ARE reactive: signals read inside them
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register on the view's consumer (call-stack-based tracking). That's why
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`iconClass(entry)` reacting to `settings.iconColors()` works.
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- Dedicated tools > shell: IDE diagnostics between paired template/class
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edits are often stale mid-sequence — trust `bun run build:ui` (full AOT
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type-check), not the first red squiggle.
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- Tailwind v4 canonical class names: `wrap-break-word` not `break-words`,
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`accent-primary` not `accent-[var(--primary)]`, `z-60` not `z-[60]`.
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Every color used in a template must resolve through `@theme inline`.
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## Electrobun
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- **Window `close` is not cancellable** (response type `{}`; only the
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app-level `before-quit` supports `event.response = {allow:false}`). All
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unsaved-state guards must either intercept app-controlled close paths
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(⌘W, buttons) or survive the close (editor draft mirroring).
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- **One rpc instance per window** — BrowserView binding steals the rpc's
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transport; a shared instance silently sends to the wrong webview.
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- **RPC before socket open is silently lost.** Everything gates on the
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socket-open promise (RpcService `ready`).
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- The emitter has no `off()`. Window event closures must not capture records
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you want garbage collected.
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- `electrobun build` defaults to the **dev** channel; release builds need
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`--env=stable`. The stable app name differs from the dev one
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(`miniSCP` vs `miniSCP-dev`), including the app-data dir implications when
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testing.
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- Tray: never call `setImage` after construction on macOS — the template
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treatment is lost and the icon renders black on dark menu bars.
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- `ApplicationMenu` is macOS-only in our usage; accelerators on Windows are
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single-character only. ContextMenu exists on macOS+Windows, not Linux.
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- Dev vs prod URL: `getMainViewUrl()` resolves the ng-serve dev server only
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when `DEV_SERVER_URL` is set AND the updater channel is `dev` AND the
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server answers a HEAD request; secondary windows must reuse the resolved
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URL, never hardcode `views://`.
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- Upstream Bun panic (`FFI_Callback_threadsafe_call` → `web_worker.spin`):
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rare segfault under long sessions; upstream electrobun×Bun issue, restart
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recovers, nothing app-side to fix.
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## Domain logic
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- **sessionId ≠ filesystem identity.** Two panels on the same server are two
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SSH sessions. Every same-file/nested-path guard compares `fsKey`
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(`resolvedIP:port` / `"local"`); comparing sessionId caused a
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truncate-to-zero data-loss bug. When fsKeys differ but paths collide, the
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probe-file check unmasks aliased hosts. Never "simplify" this back.
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- `createWriteStream` truncates BEFORE the source is read — that's why
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self-copy is destructive, and why guards must run before any stream opens.
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- The synthetic `'..'` row: type `'dir'`, must be excluded from selection,
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targets(), filtering match-count, kind/rights/owner display, and drag
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sources. Any new row-level feature must decide what `'..'` does.
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- `Semaphore.wake()` must reserve slots synchronously; waking waiters that
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increment asynchronously loses budget under concurrent release.
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- Settings: the backend spread-merges (`{...DEFAULT_SETTINGS, ...data}`) so
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new keys auto-default, but the UI SettingsService reads field-by-field —
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a new setting silently stays at default until wired in all five spots.
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- The editor draft mirror sends full content per tick (2 MB cap upstream);
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don't shrink the 400 ms debounce.
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- `panel.touched` gates localDir auto-navigation; `connectToken` guards
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against a slow connect resolving into a panel the user already reused.
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## Build / tooling
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- Angular CLI rejects Bun's Node-compat version — `scripts/node-version-shim.ts`
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is preloaded via `bunfig.toml` at the root AND in `ui/`. Removing either
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breaks `ng`.
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- ssh2's optional native deps must stay `external: ["cpu-features", "*.node"]`
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in `electrobun.config.ts` — bundling them breaks the build; ssh2 falls back
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to pure JS at runtime.
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- `bun run --cwd ui build` (flag order matters; `bun --cwd ui run build` does
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not do what you want).
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- `version.gen.ts` is gitignored and regenerated by postinstall + every build
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script; a fresh checkout fails `tsc` until `bun install` (or any script)
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has run once. Never commit it — it would bump the commit count it records.
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- Icon pipeline is `scripts/gen-icons.ts` (resvg) — regenerate after touching
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`assets/logo.svg` or `assets/tray/tray-glyph.svg`; the .ico and tray PNGs
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are build inputs, not build outputs.
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