Commit Graph
13 Commits
Author SHA1 Message Date
jgamboaandClaude 0eb5608873 Migrate to Electrobun 2.0.2 (Hutch)
Electrobun 2.x replaces the vendored CLI with Hutch: the npm package is now a
bootstrap whose exports are a throwing stub, and the SDK is projected into
.hutch/devkit. The app stays on the Bun main process — `mainProcess: "bun"` is
load-bearing, since the 2.x default (Cottontail) ignores build.bun and with it
the ssh2 externals — and the bundle now ships the pinned Bun 1.4.0.

- electrobun 2.0.2 as an exact devDependency. `electrobun prepare` takes the
  old CLI re-sign step's slot in postinstall and every dev/build/start/release
  script: tsc (root tsconfig extends the devkit's) and the Angular build
  (electrobun/view mapped into the devkit) resolve the SDK there.
- Imports move to electrobun/main. The CLI re-sign script and the v1 "three"
  type shim are gone (Hutch's binaries are validly signed).
- UI: Electroview's bunSocket is hostSocket; noImplicitReturns is off because
  the devkit's raw-TS browser SDK compiles inside the UI program.
- Updater.applyUpdate() now consults before-quit, so the transfers/unsaved
  guard's "Quit Anyway" re-runs the apply instead of quitting without it.
- 2.x applies trafficLightOffset from macOS's default button position (1.18.1
  clamped it inside the titlebar); {12, 4} centres the lights in the header.
- Releases: mac-x64 dropped (2.x publishes no macOS x64 core, so no Rosetta
  path). artifacts/ is emptied before each build and published verbatim.
  Installers lost the stable- prefix (the update feed kept it), so release.ts,
  deploy.sh and the site links follow. Linux ships Electrobun's Setup
  installer instead of the portable tarball and its miniSCP.sh wrapper.
- Docs cover all of the above, plus re-checks against 2.0.2: still no native
  modal windows; window close is now cancellable through will-close.

Verified: tsc, build:ui, a stable mac-arm64 release (dmg + the v1-compatible
stable-macos-arm64 feed) and dev launches (RPC, Settings window, traffic
lights). Windows/Linux builds and the v1 -> 2.x Windows update bridge still
need their first run on native machines.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 11:08:03 +02:00
jgamboaandClaude bfc2147c77 Adopt Oxide's color scheme and a square design
The palette now follows Oxide's design system (docs.oxide.computer): a cool
neutral scale at hue 260 with almost no chroma, opaque strokes, and Oxide's
green as the only accent. The accent-color option is gone: selection, the
cursor row, focus rings and the active-panel line all read green.

The file panel's header strip now steps toward the list, one shade per row
(session strip, path bar, column headers), derived by color-mix so every
theme, AMOLED included, follows on its own.

Everything is square: every rounded utility and the radius tokens are gone,
and checkboxes, radios, selects, number spinners and scrollbars are
restyled to match (square scrollbars are always visible on macOS, the cost
of styling them).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 10:21:50 +02:00
jgamboaandClaude 141d675bf7 Move settings into a standalone Settings window
The tab-bar popover had outgrown itself. Settings now open in their own
native window (a fourth window kind, built like the connection manager but
not modal): a sidebar with Appearance, Transfers, Editor, File list and
About, holding every popover row plus the visible-columns choice. Each
control is an ordinary settings save, so the other windows follow live
while it stays open.

The gear button in the tab bar, Ctrl+, and the macOS app menu's
"Settings..." (Cmd+,) open it. On macOS Cmd+W arrives as the main window's
close-tab menu action, so bun closes the focused Settings window first
instead of a main-window tab.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 09:55:15 +02:00
jgamboaandClaude 2bac7678ca Remove the Windows 7 (7.css) skin
The win7 skin is dropped. Everything else the branch built stays: Linux
support and the HTML context menus, the workspace-tab menu, the continuous
interface scale (rem everywhere, stepper, Ctrl/Cmd +/-/0) and the core/
service layer. The modern tree already carried all of them, and nothing
outside skins/7like/ imported the win7 tree except main.ts and styles.css.

Removed: the skins/7like/ tree (5.1k lines, fonts), the 7.css dependency,
the skin setting and its options row + strings in all 7 locales, the
frameless-window plumbing (window-control RPCs, windowState push,
trackMaximizeState, the synthesized resize grip and its postinstall
watchdog), the session-skin pinning in buildPreload/chromeOptions, the
skin/skinfix cascade layers, and the win7-only probes and screenshot
harness (the harness cannot render the modern tree: plain Firefox has no
RPC bridge). chromeOptions() stays as the one shared frame decision.

Fixed on the way out:
- index.html's per-theme pre-paint background is restored. The branch had
  replaced it with a win7-only transparent rule, so modern dark windows had
  silently lost one of the three flash guards.
- editor-windows.ts wrote its window-key separator as a literal NUL byte,
  which made git and grep treat the file as binary; it is `\0` now (same
  string at runtime).

No settings migration: a stale "skin" key is carried harmlessly by the
store's spread-merge and dropped on the next save.

UI bundle: 616.7 kB -> 405.4 kB, back under the 500 kB budget.

Docs: architecture, gotchas and platform-notes lose the win7 material but
keep what stays true (construction-time preloads/frames, drag regions
ignoring preventDefault, electrobun's missing resize/maximize primitives);
flash-prevention, dev-URL and Bun-panic notes move back under Electrobun;
stale context-menu/tab-bar links fixed; README documents the scale keys.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-09-23 16:17:38 +02:00
jgamboaandClaude f101257f20 Scale stage 2: continuous uiScale setting + the (-) 100% (+) stepper
AppSettings.textSize (compact|default|large) becomes uiScale: number, 0.5-4
in 0.1 steps, default 1. One shared clampUiScale (next to the
effectiveConcurrency precedent) defines "valid" for the store, the service
and the stepper: clamp to range, snap to the step grid, strip float noise,
and map NaN/Infinity to 1.

- SettingsStore.load migrates legacy files (compact/default/large ->
  0.9/1/1.2, never over an explicit uiScale) and clamps ALWAYS, not just on
  migration — buildPreload writes this value into every window's root
  font-size, so a hand-edited settings.json (uiScale: 100) must not be able
  to render the UI unusable. Verified against 100, 0.001, -3, NaN, Infinity
  and float noise; migration verified against a real legacy file.
- SettingsService: applyUiScale sets the root font-size (16 * scale, removed
  entirely at 1 per the delete-when-default rule). Rides the existing
  settingsChanged broadcast, so open editor/manager windows follow live.
- buildPreload bakes the same font-size so the first paint is already scaled
  — without it every window opens at 100% and snaps.
- Both tab-bars: the 3-button Interface row becomes the stepper. Clicking the
  percentage resets to 100% (tooltip says so). i18n: compact/default/large
  dropped, smaller/larger/reset added, all 7 locales.

Verified live, win7 + modern: scale 1 is pixel-identical to the pre-work
baseline (opaque interior diff exactly 0); 0.5x is a real dense mode (~2x
rows); 2x scales title bar, tabs, rows, icons and controls together with text
contained in its boxes — which is what stage 1c's 7.css bridge bought; 4x is
enormous but coherent, and the win7 title-bar controls stay on-screen at the
default window size. The known caveat stands: no minimum window size exists,
so 4x in a small window is legal but cramped.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 18:09:59 +02:00
jgamboaandClaude c8ccc6b918 Skin is a launch-time choice; stop applying it to a live window
Switching Modern -> Win7 at runtime broke the UI. SettingsService.applySkin
toggled the `.win7` class the moment the setting changed — harmless when there
was one component tree, and a broken window as soon as there were two. The tree
is bootstrapped once from the preload-baked __APP_SKIN, so the live flip painted
7.css onto shadlike markup that has no .window.glass, no .title-bar, no
menu[role=tablist] and no <table> ListView. The CSS landed on a tree that cannot
receive it.

A reload would not have helped, and neither would anything short of a restart:

- The preload is a persistent WebKitUserScript injected at DOCUMENT_START, so
  its string is frozen at webview construction — loadURL() re-runs it with the
  OLD __APP_SKIN. updatePreloadScriptToWebView exists in the FFI but is
  reachable only from electrobun's internal <electrobun-webview> handler.
- titleBarStyle/transparent have no setters; a live window cannot be re-framed.
  win7 -> modern is the dangerous direction — the modern tree draws no title
  bar, so it would land in a frameless transparent window with no way to move,
  minimize or close it.
- Recreating the main window is also out: exitOnLastWindowClosed is true, the
  main rpc is captured by six push closures, the tray captures `win`, and
  listeners cannot be removed.

So: applySkin is deleted outright, from setSkin AND from applyAll — the latter
matters independently, since applyAll runs on the settingsChanged push and was
therefore breaking every open editor and manager window too. Clicking a skin now
only persists it.

Also fixed a second leak found while tracing this: manager-window and
editor-windows build from `currentSettings()`, the LIVE snapshot, so a window
opened after a pending change would boot the new tree and frame while main still
ran the old one. `initSessionSkin` now freezes the skin at startup before any
window exists, and buildPreload/chromeOptions read that pinned value —
chromeOptions loses its parameter so no call site can get it wrong.

The options row shows the saved value as pending (skinPending() compares
settings.skin() against APP_SKIN) with the hint retexted in all 7 locales; it
said "Reopen the window to change its frame", which described the deleted
design.

Verified: tsc + build:ui clean; both skins boot correctly from a persisted
setting (win7 frameless, modern with the native frame). The live flip is now
impossible by construction, which is the check that matters here — the UI bundle
contains no classList write for win7 at all, the only writer is buildPreload,
and sessionSkin has exactly one assignment site.

Not verified: the click itself and the pending hint appearing, which need an
interaction pass — no window automation is available here. Both are present in
the built bundle.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 14:56:16 +02:00
jgamboaandClaude eafe426c8e Stage 5: wire the skin switch — both UIs now reachable
The reunion is complete: one build contains both UIs and picks between them at
bootstrap.

- src/shared/types.ts regains `skin: "modern" | "win7"` on AppSettings.
- SettingsService regains the skin signal, setSkin() and applySkin(), which
  toggles the `.win7` class on <html>.
- buildPreload emits __APP_SKIN and adds `.win7` conditionally again, instead
  of unconditionally as it had since fe028a9.
- chromeOptions() regains its parameter: win7 gets frameless + transparent,
  modern gets the macOS hiddenInset fusion or the plain native frame.
- core/platform.ts regains APP_SKIN / IS_WIN7_CHROME (added in stage 4).
- main.ts now selects on both axes — skin picks the tree, APP_MODE picks the
  root within it.
- Both tab-bars get a skin row, with the reopen caveat as its tooltip.

DEFAULT_SETTINGS.skin is "modern", matching the original design and `main`.
Worth flagging: this branch has booted win7 unconditionally since fe028a9, so
after this commit it starts in the modern UI unless the setting says otherwise.
One word in types.ts flips that if the win7 look should be the default.

i18n: en.ts is the source of truth and everything else falls back to it, so
only en was strictly required — but es/eu/fr/de/zh/ja got real translations
too, each matching the terminology that locale already uses for the Theme row.

Verified both skins on live single-instance captures. Modern boots and renders
fully styled, which also proves Tailwind scans skins/shadlike/** — a purge
would have produced an unstyled page rather than this one. Win7, selected by
setting skin in the persisted settings, is still pixel-identical to the
pre-refactor baseline across all five stages. The persisted settings file was
backed up and restored, so it still carries no skin key and resolves to the
default through the backend's merge.

Not verified: clicking the new skin row itself, which needs an interaction pass
— no window automation is available here. Its bindings compile and the built
bundle contains options.skin, setSkin and the translated labels.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 05:01:57 +02:00
jgamboaandClaude fe75904872 Stage 3b: transparent native window so the Aero frame is a real frame
.window's 6px radius and its outer drop shadow are painted by the webview
OUTSIDE the window's own rectangle, so on an opaque surface they were simply
clipped — square corners, no shadow. chromeOptions now passes
`transparent: true`, the page paints no background of its own, and .window
takes a 6px margin as the gutter the shadow falls into (h-screen shrinks by the
same amount so the gutter does not produce a scrollbar).

Confirmed on Linux/WebKitGTK in a real run, which is the half the Firefox
harness cannot model:
  GTK: Created window without decorations (custom titlebar)
  GTK: Created transparent window
  GTK WebKit: Applied transparent background to webview

Also caught by the run rather than shipped: `transparent` is set in
chromeOptions, which openSecondaryWindow spreads too — so the editor and
connection-manager windows became transparent while still rendering bare
content, i.e. floating widgets on nothing. Both roots now take the same
.window.glass frame and their own windowFocused signal. The editor's blur
binding had to merge with the existing flushDraft() call; a duplicated host key
is a TS1117 build error rather than a merge, which is how it surfaced.

The old anti-flash <style> in index.html is gone with the opaque backgrounds it
guarded — windows are created hidden and revealed on dom-ready anyway.

Not handled yet: a maximized Win7 window has no radius, shadow or gutter. The
6px margin currently applies in every state.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 02:35:44 +02:00
jgamboaandClaude fe028a9b01 Stage 1: make this branch Windows 7 only
The dual-skin arrangement existed to let one build toggle between the modern
shadcn look and 7.css. Keeping both correct is what forced the cascade tricks
that fight 7.css, so the branch drops the toggle: this build IS the Windows 7
build.

- `skin` is gone from AppSettings/DEFAULT_SETTINGS, the settings store, the
  SettingsService (signal, applySkin, persist payload), the options popover
  control, and the i18n keys.
- buildPreload adds `.win7` unconditionally; `chromeOptions()` no longer takes a
  skin and always returns frameless `titleBarStyle: "hidden"`.
- `IS_WIN7_CHROME` and `IS_MAC_CHROME` are deleted along with every
  `isMacChrome` branch in the tab bar, editor window and connection manager.
  Those reserved `pl-24` for macOS traffic lights, which frameless chrome
  removes on every platform, so the branches were dead by construction.
- The title bar is no longer conditional — it is the window's only chrome.
- index.html keeps just the win7 anti-flash arm (four theme states).

Not done here, deliberately: stripping Tailwind's element styling. The
neutralizers in styles.css (notably `.win7 button { min-width: 0 }`) are still
load-bearing until each component's markup is converted to 7.css's real
contract, so they come out per component rather than in one sweep.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean; bundle
490.50 kB, down from 492.52 kB.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 01:45:40 +02:00
jgamboaandClaude 07825c1bd1 Add a toggleable Windows 7 (7.css) skin behind a new skin setting
Evaluation branch: a full Aero skin, including frameless windows with our own
title bar, switchable against the existing modern look.

The app already had a four-axis runtime skinning mechanism and zero component
stylesheets, so the skin is one new setting plus one stylesheet section rather
than a parallel UI. The key move is cascade order: 7.css is imported into a
`skin` layer ABOVE Tailwind's `utilities`, so its bare element rules outrank
the ~1900 inline utility classes already in the templates. Template changes are
limited to additive, skin-inert hooks (ARIA roles, `has-scrollbar`,
`w7-toolbar`, `w7-btn`).

- styles.css: explicit layer order, `7.css/dist/7.scoped.css` via `layer(skin)`,
  a token bridge re-pointing the existing semantic tokens at Win7 values (no new
  tokens, so `@theme inline` is untouched), a hand-authored dark Win7 palette,
  and neutralizers that `revert-layer` 7.css's dialog-button metrics back to the
  utility layer. Neutralizers must live inside `skin`, not `skinfix` —
  `revert-layer` only reaches `utilities` from one layer up.
- Frameless chrome: `chromeOptions(skin)` is now the single place either skin's
  frame is decided. `titleBarStyle: "hidden"` on every platform, which is also
  the only way to drop the macOS traffic lights. New `title-bar` component
  mounted by all three window roots.
- Window controls over RPC (minimize/toggle-maximize/close/is-maximized), served
  per window kind so the X reuses each one's existing close path — editors still
  get their dirty prompt. electrobun has no maximize event, so the state is
  derived from `resize`; double-click-to-maximize is implemented here too.
- Font: Noto Sans vendored (OFL-1.1) under ui/src/fonts, since Segoe UI is
  absent off Windows and not redistributable.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean (486 kB initial,
under the 500 kB budget), app launches with the skin active and no console
errors. The rendered result has not been eyeballed — screen capture and
accessibility are both denied to the shell on this machine.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-14 15:02:27 +02:00
JokinandClaude Fable 5 ef34104cf0 Fix white/inverted flash when windows open
Three layers: windows are created hidden and revealed on the webview's
first dom-ready (800ms fallback); the bun preload bakes the persisted
theme data-attributes so the first paint is already themed; and
index.html carries an inline background style covering the
pre-stylesheet paint (values mirrored from styles.css tokens).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 09:17:31 +02:00
JokinandClaude Fable 5 7dd59a9752 Connection manager in its own native window, modal to main
Single window centered over the main app. Electrobun has no native
modality, so it's approximated: bun bounces the main window's focus back
to the manager, the main webview shows a click-swallowing overlay, and
main-targeted menu/keyboard actions are dropped while open. Editor
windows stay fully usable. Connect/open-stack execute in the main
window via the existing connect: action channel; store edits push a
connectionsChanged refresh. Trigger moved from the panel dropdown to a
tab-bar button.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 23:11:58 +02:00
JokinandClaude Fable 5 1652b9e298 Editor opens in native windows (one per file)
Real BrowserWindow per edited file with its own RPC instance, deduped by
sessionId+path. The same Angular bundle boots an editor-only root via
preload globals. Native close isn't cancellable in electrobun, so the
editor mirrors its draft to bun; traffic-light closes get a native
Save/Discard prompt after the fact, and failed saves park the draft in
the edit-leftovers dir. In-window closes (Cmd+W, Close) use a styled
prompt; the quit guard now also counts unsaved editors.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 22:36:11 +02:00