Commit Graph
14 Commits
Author SHA1 Message Date
jgamboaandClaude 8f8f230711 Remap any shortcut in Settings → Keyboard; the macOS menu bar follows
A Keyboard section in the Settings window edits the shared keymap: rows
by group with a search field, a chip per key (x removes), + to record,
reset per row and Reset all. Recording takes the keydown before every
other key in the window (Cmd+W records instead of closing), refuses
reserved combos without preventDefault (Cmd+Q still quits), requires a
chord or F-key for editor commands, and offers Replace when another
command in an overlapping scope owns the key. Rows flag conflicts and
plain character keys that would stop starting a type-to-filter query.
Fixed keys are listed read-only, in the platform's spelling.

Remaps are ordinary settings (only rows that differ from the defaults),
so every window, the menu hints and the tooltips follow live — and the
macOS menu bar: its accelerators are built from the keymap (only the
combos Electrobun's parser expresses faithfully) and rebuilt on a remap.
A main-window menu action fired from the editor or Settings window
brings the main window forward first.

Also: the "Enter / double-click on a file" setting under File list (do
nothing / open local files in their default app), arrow keys in the
Settings sidebar with focus on open and a hand-walked Tab, translations
for all seven languages (the spec now checks every language labels every
command), and a README shortcut table generated from the keymap.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 14:57:27 +02:00
jgamboaandClaude d361297690 Put every shortcut on one shared keymap and make the app keyboard-reachable
The keymap was scattered over ShortcutsService if-chains, the file panel's
key switch, macOS-only menu accelerators and hand-typed hints in 16
tooltips x 7 locales, and large parts of the app had no keyboard path at
all. src/shared/keymap.ts is now the one table: scopes, per-platform
defaults, exact matching, formatting with localized key names, conflicts,
reserved combos and native-menu accelerators, proven by keymap.spec.ts.

- ShortcutsService resolves against the effective keymap: claim() takes
  the key (preventDefault, held keys repeat only movement, never mid-IME),
  and from a text field only chords and F-keys fire. The file panel, App,
  editor, manager and Settings windows all dispatch through it.
- FileActionsService.run is the one file-command dispatcher for the list
  keys, the row menu, the macOS menu bar and the toolbar.
- New keys: the row menu (Shift+F10 / Menu / Ctrl+Return), the source
  picker (Mod+K), the path bar (Mod+L), transfers (Mod+J), sorting
  (Alt+1-7), Shift+movement selection, close other tabs, move and
  disconnect tabs, refresh and edit on Windows/Linux, permissions, copy
  path, reveal, trash, open in default app, editor find next/previous.
- Right-click menus: soft shortcut hints, icons on the everyday verbs
  (the toolbar's glyphs), section headers, scrolling, item keys while
  open, a highlighted first item when opened from the keyboard. The panel
  source picker now renders through the same menu.
- Dialogs: role=dialog, a Tab trap via cycleFocus (WKWebView skips
  buttons on Tab without Keyboard navigation), initial focus, Esc that
  stops propagating; the chmod dialog takes focus and applies on Enter.
- Fixed: Ctrl+Tab also flipped the active panel; Esc in a manager dialog
  closed the manager; Ctrl-F/T fired Cmd shortcuts on macOS; shortcuts
  fired under dialogs; keys died after any button click on macOS; the
  editor's save prompt and find box never got focus; WebView2 reload keys;
  a window could save default settings before its first load.
- Settings closes on its own close-window key (new settingsClose request).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 14:48:11 +02:00
jgamboaandClaude 0eb5608873 Migrate to Electrobun 2.0.2 (Hutch)
Electrobun 2.x replaces the vendored CLI with Hutch: the npm package is now a
bootstrap whose exports are a throwing stub, and the SDK is projected into
.hutch/devkit. The app stays on the Bun main process — `mainProcess: "bun"` is
load-bearing, since the 2.x default (Cottontail) ignores build.bun and with it
the ssh2 externals — and the bundle now ships the pinned Bun 1.4.0.

- electrobun 2.0.2 as an exact devDependency. `electrobun prepare` takes the
  old CLI re-sign step's slot in postinstall and every dev/build/start/release
  script: tsc (root tsconfig extends the devkit's) and the Angular build
  (electrobun/view mapped into the devkit) resolve the SDK there.
- Imports move to electrobun/main. The CLI re-sign script and the v1 "three"
  type shim are gone (Hutch's binaries are validly signed).
- UI: Electroview's bunSocket is hostSocket; noImplicitReturns is off because
  the devkit's raw-TS browser SDK compiles inside the UI program.
- Updater.applyUpdate() now consults before-quit, so the transfers/unsaved
  guard's "Quit Anyway" re-runs the apply instead of quitting without it.
- 2.x applies trafficLightOffset from macOS's default button position (1.18.1
  clamped it inside the titlebar); {12, 4} centres the lights in the header.
- Releases: mac-x64 dropped (2.x publishes no macOS x64 core, so no Rosetta
  path). artifacts/ is emptied before each build and published verbatim.
  Installers lost the stable- prefix (the update feed kept it), so release.ts,
  deploy.sh and the site links follow. Linux ships Electrobun's Setup
  installer instead of the portable tarball and its miniSCP.sh wrapper.
- Docs cover all of the above, plus re-checks against 2.0.2: still no native
  modal windows; window close is now cancellable through will-close.

Verified: tsc, build:ui, a stable mac-arm64 release (dmg + the v1-compatible
stable-macos-arm64 feed) and dev launches (RPC, Settings window, traffic
lights). Windows/Linux builds and the v1 -> 2.x Windows update bridge still
need their first run on native machines.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 11:08:03 +02:00
jgamboaandClaude bfc2147c77 Adopt Oxide's color scheme and a square design
The palette now follows Oxide's design system (docs.oxide.computer): a cool
neutral scale at hue 260 with almost no chroma, opaque strokes, and Oxide's
green as the only accent. The accent-color option is gone: selection, the
cursor row, focus rings and the active-panel line all read green.

The file panel's header strip now steps toward the list, one shade per row
(session strip, path bar, column headers), derived by color-mix so every
theme, AMOLED included, follows on its own.

Everything is square: every rounded utility and the radius tokens are gone,
and checkboxes, radios, selects, number spinners and scrollbars are
restyled to match (square scrollbars are always visible on macOS, the cost
of styling them).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 10:21:50 +02:00
jgamboaandClaude 141d675bf7 Move settings into a standalone Settings window
The tab-bar popover had outgrown itself. Settings now open in their own
native window (a fourth window kind, built like the connection manager but
not modal): a sidebar with Appearance, Transfers, Editor, File list and
About, holding every popover row plus the visible-columns choice. Each
control is an ordinary settings save, so the other windows follow live
while it stays open.

The gear button in the tab bar, Ctrl+, and the macOS app menu's
"Settings..." (Cmd+,) open it. On macOS Cmd+W arrives as the main window's
close-tab menu action, so bun closes the focused Settings window first
instead of a main-window tab.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 09:55:15 +02:00
jgamboaandClaude 2bac7678ca Remove the Windows 7 (7.css) skin
The win7 skin is dropped. Everything else the branch built stays: Linux
support and the HTML context menus, the workspace-tab menu, the continuous
interface scale (rem everywhere, stepper, Ctrl/Cmd +/-/0) and the core/
service layer. The modern tree already carried all of them, and nothing
outside skins/7like/ imported the win7 tree except main.ts and styles.css.

Removed: the skins/7like/ tree (5.1k lines, fonts), the 7.css dependency,
the skin setting and its options row + strings in all 7 locales, the
frameless-window plumbing (window-control RPCs, windowState push,
trackMaximizeState, the synthesized resize grip and its postinstall
watchdog), the session-skin pinning in buildPreload/chromeOptions, the
skin/skinfix cascade layers, and the win7-only probes and screenshot
harness (the harness cannot render the modern tree: plain Firefox has no
RPC bridge). chromeOptions() stays as the one shared frame decision.

Fixed on the way out:
- index.html's per-theme pre-paint background is restored. The branch had
  replaced it with a win7-only transparent rule, so modern dark windows had
  silently lost one of the three flash guards.
- editor-windows.ts wrote its window-key separator as a literal NUL byte,
  which made git and grep treat the file as binary; it is `\0` now (same
  string at runtime).

No settings migration: a stale "skin" key is carried harmlessly by the
store's spread-merge and dropped on the next save.

UI bundle: 616.7 kB -> 405.4 kB, back under the 500 kB budget.

Docs: architecture, gotchas and platform-notes lose the win7 material but
keep what stays true (construction-time preloads/frames, drag regions
ignoring preventDefault, electrobun's missing resize/maximize primitives);
flash-prevention, dev-URL and Bun-panic notes move back under Electrobun;
stale context-menu/tab-bar links fixed; README documents the scale keys.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-09-23 16:17:38 +02:00
jgamboaandClaude 0a0c708140 Reduce the synthesized resize to the bottom-right grip only
The handles are invisible and paint above the frame, so the north strip ran the
full window width across the caption buttons and the north-east square sat on
the close button's own top-right corner. Crossing one dropped that button's
:hover mid-glow, which reads as the Aero glow flickering or sticking — an
artifact with nothing wrong in the CSS at all.

Only the bottom-right corner overlaps nothing: it lands in the 6px gutter that
.window-body's margin leaves below and right of the content. That is also where
Win7 put its own resize gripper, so one grip is the more faithful answer anyway.
Bumped to 1rem from 0.75rem since it is now the only way to resize.

resizeFrame stays general and the probe still exercises all eight edges: the
origin-moving cases are the subtle ones and are worth keeping proven, so
restoring a side later is one entry in the component against tested math. Both
the component and gotchas.md now spell out which edges are safe to restore
(south, east, west) and which are not (north and both top corners).

Harness diffs 0; math, hover and menu probes clean.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 22:28:49 +02:00
jgamboaandClaude 4605a481f1 Synthesize window resize for the frameless win7 skin (a documented stopgap)
The win7 skin is frameless so 7.css can draw the Aero caption, and on GTK that
means undecorated, which takes the window manager's resize borders and corner
grips with it. All three win7 windows were completely unresizable.

electrobun 1.18.1 offers nothing to re-enable, verified against the shipped
binary rather than assumed: libNativeWrapper exports startWindowMove/
stopWindowMove with no resize counterpart, imports gtk_window_begin_move_drag
but not gtk_window_begin_resize_drag, dragRegions.ts implements moving only,
and BrowserWindow has neither setResizable nor min-size options. But the
window is still programmatically resizable, so only the input affordance is
missing: eight handles overlay the frame and drag it through a new
windowGetFrame/windowSetFrame pair on the shared windowControlHandlers factory,
which gives all three window kinds resize with no per-window wiring.

Three things that would have made this quietly wrong:

- dragRegions.ts starts a window MOVE from a mousedown listener on document,
  never checks defaultPrevented, and is not suppressed by a pointerdown
  handler either (the compatibility mousedown still fires). Every handle
  carries app-region-no-drag, which short-circuits its check first.
- deltas come from screenX, not clientX: a north/west resize moves the window
  origin under a stationary pointer, so client coords feed that back into the
  next delta and the window runs away.
- the min-size clamp re-anchors the opposite edge; clamping width alone lets x
  keep tracking the pointer, walking the window off-screen while it looks
  frozen.

This is a stopgap and the point is that it is removable on sight. The frame
math is a dependency-free module so scripts/resize-math-probe.ts asserts all
eight edges without a window (verified it catches the unanchored-clamp bug:
x jumps to 5100 instead of parking at 460). scripts/check-electrobun-resize.ts
scans the installed electrobun for the primitives this is waiting on and prints
the removal checklist when they appear; it runs from postinstall so a version
bump surfaces it, never fails an install, and is silent otherwise. Both trigger
paths were simulated. The component header carries the full checklist; docs
cover the platform consequence and the dragRegions traps.

Harness diffs exactly 0 in both themes; hover and menu probes still clean.
Not yet exercised with a real pointer — that needs a live window.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 22:16:48 +02:00
jgamboaandClaude 5bbfc2f475 Document the core/skins split
architecture.md gains a "UI layout: one core, two skin trees" section — the
folder map, the barrel contract that lets main.ts stay ignorant of both trees,
why duplicate selectors across trees are safe, and where a new rule belongs
(core / a skin / shared tokens). Its "Window kinds" section now describes
two-axis root selection, and the "Skins" section is no longer stale prose about
a deleted design: it covers the stylesheet split and the two-phase nature of a
skin change (CSS live, tree and frame at next window open).

gotchas.md gains a section for the split, all of it earned during the work:
`.win7` cannot be renamed because 7.scoped.css is precompiled against that
literal; reach core through @core/* rather than relative paths, which is what
let 67 imports survive two relocations; @font-face url() rebases when a
stylesheet moves and fails silently; the @layer statement must stay first;
duplicate selectors across trees are safe; and ngtsc type-checks components
nothing imports, so a green build does say something about the inactive skin.

Also corrected the component paths that moved under skins/, and the
updater.service.ts link that moved under core/. Checked every ../ link in
docs/ resolves.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 05:04:11 +02:00
jgamboaandClaude 30a432cd37 Fix black window on Linux + NVIDIA (WebKitGTK DMABUF renderer)
On the NVIDIA proprietary driver the app booted, logged "miniSCP started",
reported no error — and painted a completely black window, with stderr showing
"Failed to create GBM buffer of size WxH: Invalid argument" and an X11
GLXBadWindow. WebKitGTK's DMABUF renderer cannot allocate buffers there;
WEBKIT_DISABLE_DMABUF_RENDERER=1 is the upstream workaround. Pre-existing on
Linux, unrelated to the context-menu change — it just had never been looked at
because nothing on Linux had been run before.

The app CANNOT apply this to itself. WebKit reads the variable when it forks
its web process, and Bun's `process.env` writes do not propagate to child
processes (verified: a spawned child sees it unset), so setting it in
src/bun/index.ts is inert even from a module imported before `electrobun/bun`.
It has to be in the environment before the app process starts, which means
every launch path must inject it:

- scripts/linux-gpu.ts — shared `launchEnv()` helper, gated on
  /proc/driver/nvidia so Intel/AMD keep hardware compositing, and never
  overriding an explicit value from the user's environment.
- scripts/dev.ts — uses it for `bun run dev`.
- scripts/start.ts (new) — `bun run start` previously called `bunx electrobun
  dev` straight from package.json, where no env could be set; it now goes
  through a script like dev does.
- scripts/release.ts — writes a `miniSCP.sh` wrapper beside bin/launcher in the
  Linux tarball, since a packaged app goes through none of the above.

Documented in gotchas.md (including that a "does it boot?" log check does NOT
catch this — the log looks healthy) and platform-notes.md, with the smoke test
updated to require that the UI actually renders.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean, and
`bun run start` now boots with zero GBM/GLX errors.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-15 14:53:22 +02:00
jgamboaandClaude f7ebed5478 Make Linux a supported platform: HTML context menus + runtime deps + release target
`bun run start` died on Linux with ERR_DLOPEN_FAILED (missing
libayatana-appindicator3.so.1). Fixing the environment exposed the real gap:
electrobun's ContextMenu.showContextMenu is a documented no-op on Linux, and
since the UI suppresses the webview's own right-click menu, EVERY panel context
menu was silently dead there — Send to Other Panel, Open, Rename, Permissions,
Delete, Copy Path, Reveal and the column picker all unreachable. Electrobun
itself logs "Application menus are not supported on Linux. Implement menu UI in
your webview HTML instead." at boot.

- Context menus are now HTML on EVERY platform (ui/src/app/context-menu.ts +
  context-menu.service.ts), not just as a Linux fallback: one implementation
  cannot drift from a second one. The item builders are ported verbatim from
  the old bun menu, so ordering, per-platform labels and the Windows-local
  chmod hide are unchanged, and picks are emitted as the same `ctx-*` / `col:*`
  strings through RpcService.emitMenuAction — App.handleMenuAction is untouched
  and still the single dispatcher for both the macOS menubar and right-clicks.
  Adds what the native menu gave for free: arrow/Enter/Escape keys, viewport
  edge-flip, close on blur/resize/scroll. The Edit item now shows the real F4
  hint instead of the native menu's "e" mnemonic.
- New shellItemAction RPC replaces showRowMenu/showColumnsMenu — the only part
  the webview can't do itself (reveal, open-with-default, copy path). Deletes
  src/bun/context-menu.ts entirely.
- release.ts gains a linux-x64 target. Electrobun emits only the .tar.zst
  updater blob on Linux, so the artifact is a .tar.gz of the assembled app
  folder, mirroring the Windows portable zip.
- Docs: platform-notes gets a Linux runtime-dependency table (AppIndicator is
  linked HARD — a missing lib is a boot failure, not a degraded tray), the
  ldd diagnostic, GNOME tray caveat, known issues and a first-boot smoke test;
  gotchas gets the ERR_DLOPEN_FAILED trail and the benign GLX/GBM startup
  noise; architecture/build-and-release/README updated accordingly.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean (399 kB
initial), app boots on Linux with no errors beyond the documented benign
warnings. NOT verified on macOS/Windows — the native menu is retired on those
platforms too, so the menus need eyeballing on a Mac before the next release.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-15 14:23:58 +02:00
jgamboaandClaude 697f7f22c8 Rename Copy to Send and put it first in the row context menu
The main feature (copy selection to the other panel, F5) is now labeled
"Send" in the toolbar button, tooltips, and context menu across all 7
locales. Internal identifiers (copyToOtherPanel, ctx-copy, i18n keys)
and secondary strings (toasts, status bar, errors) are unchanged.
The context-menu entry moves ahead of Open/Edit as the first row item.
README, marketing site, and the Windows QA checklist updated to match.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-14 13:12:05 +02:00
jgamboaandClaude Fable 5 f87077b2b7 Document expected memory footprint
~200 MB macOS / ~300 MB Windows is normal for a Bun + system-WebView app;
record the process breakdown, why Windows (WebView2/Chromium) is higher,
that it's not a bug, and the only real growth levers, so it isn't
re-investigated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 13:17:34 +02:00
JokinandClaude Fable 5 dc5cb1f707 Developer documentation: architecture, build/release, platforms, gotchas
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 00:25:38 +02:00