Commit Graph
9 Commits
Author SHA1 Message Date
jgamboaandClaude 30a432cd37 Fix black window on Linux + NVIDIA (WebKitGTK DMABUF renderer)
On the NVIDIA proprietary driver the app booted, logged "miniSCP started",
reported no error — and painted a completely black window, with stderr showing
"Failed to create GBM buffer of size WxH: Invalid argument" and an X11
GLXBadWindow. WebKitGTK's DMABUF renderer cannot allocate buffers there;
WEBKIT_DISABLE_DMABUF_RENDERER=1 is the upstream workaround. Pre-existing on
Linux, unrelated to the context-menu change — it just had never been looked at
because nothing on Linux had been run before.

The app CANNOT apply this to itself. WebKit reads the variable when it forks
its web process, and Bun's `process.env` writes do not propagate to child
processes (verified: a spawned child sees it unset), so setting it in
src/bun/index.ts is inert even from a module imported before `electrobun/bun`.
It has to be in the environment before the app process starts, which means
every launch path must inject it:

- scripts/linux-gpu.ts — shared `launchEnv()` helper, gated on
  /proc/driver/nvidia so Intel/AMD keep hardware compositing, and never
  overriding an explicit value from the user's environment.
- scripts/dev.ts — uses it for `bun run dev`.
- scripts/start.ts (new) — `bun run start` previously called `bunx electrobun
  dev` straight from package.json, where no env could be set; it now goes
  through a script like dev does.
- scripts/release.ts — writes a `miniSCP.sh` wrapper beside bin/launcher in the
  Linux tarball, since a packaged app goes through none of the above.

Documented in gotchas.md (including that a "does it boot?" log check does NOT
catch this — the log looks healthy) and platform-notes.md, with the smoke test
updated to require that the UI actually renders.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean, and
`bun run start` now boots with zero GBM/GLX errors.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-15 14:53:22 +02:00
jgamboaandClaude f7ebed5478 Make Linux a supported platform: HTML context menus + runtime deps + release target
`bun run start` died on Linux with ERR_DLOPEN_FAILED (missing
libayatana-appindicator3.so.1). Fixing the environment exposed the real gap:
electrobun's ContextMenu.showContextMenu is a documented no-op on Linux, and
since the UI suppresses the webview's own right-click menu, EVERY panel context
menu was silently dead there — Send to Other Panel, Open, Rename, Permissions,
Delete, Copy Path, Reveal and the column picker all unreachable. Electrobun
itself logs "Application menus are not supported on Linux. Implement menu UI in
your webview HTML instead." at boot.

- Context menus are now HTML on EVERY platform (ui/src/app/context-menu.ts +
  context-menu.service.ts), not just as a Linux fallback: one implementation
  cannot drift from a second one. The item builders are ported verbatim from
  the old bun menu, so ordering, per-platform labels and the Windows-local
  chmod hide are unchanged, and picks are emitted as the same `ctx-*` / `col:*`
  strings through RpcService.emitMenuAction — App.handleMenuAction is untouched
  and still the single dispatcher for both the macOS menubar and right-clicks.
  Adds what the native menu gave for free: arrow/Enter/Escape keys, viewport
  edge-flip, close on blur/resize/scroll. The Edit item now shows the real F4
  hint instead of the native menu's "e" mnemonic.
- New shellItemAction RPC replaces showRowMenu/showColumnsMenu — the only part
  the webview can't do itself (reveal, open-with-default, copy path). Deletes
  src/bun/context-menu.ts entirely.
- release.ts gains a linux-x64 target. Electrobun emits only the .tar.zst
  updater blob on Linux, so the artifact is a .tar.gz of the assembled app
  folder, mirroring the Windows portable zip.
- Docs: platform-notes gets a Linux runtime-dependency table (AppIndicator is
  linked HARD — a missing lib is a boot failure, not a degraded tray), the
  ldd diagnostic, GNOME tray caveat, known issues and a first-boot smoke test;
  gotchas gets the ERR_DLOPEN_FAILED trail and the benign GLX/GBM startup
  noise; architecture/build-and-release/README updated accordingly.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean (399 kB
initial), app boots on Linux with no errors beyond the documented benign
warnings. NOT verified on macOS/Windows — the native menu is retired on those
platforms too, so the menus need eyeballing on a Mac before the next release.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-15 14:23:58 +02:00
JokinandClaude Fable 5 2585dd128b Multi-arch release script + Gitea workflow; retire legacy BunSCP name
bun run release -- --target mac-arm64|mac-x64|win-x64: gen version/icons,
build UI, electrobun build --env=stable, collect artifacts as
release/<target>/miniSCP-Build<n>-<target>.*. mac-x64 builds on the
arm64 Mac by running electrobun's x64 CLI under Rosetta 2 (verified:
x86_64 launcher in the produced app). Windows also zips a portable
build next to the Setup installer. Tag-triggered Gitea Actions matrix
included, inert until runners exist. legacyNames emptied — the BunSCP
migration has served its purpose.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 00:25:10 +02:00
JokinandClaude Fable 5 c7271fb7cf Windows compatibility pass (beta target)
External editor via cmd/start + exe picker; Permissions hidden for
Windows-local (chmod only flips read-only there); Explorer/Recycle Bin
wording; Ctrl vs Cmd shortcut labels; separator-aware path joins +
drive-root detection; drives list in the panel source picker; icon.ico
+ colored tray icon; icacls ACL on connections.json; README Windows
(beta) section with upstream known issues and a smoke-test checklist.
Runtime paths pending first boot on a real Windows machine.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 00:02:42 +02:00
JokinandClaude Fable 5 d80d5c23dc Sublime-style Build-n versioning + About box
Build n = commit count, baked at build time into a gitignored
version.gen.ts (postinstall + all build scripts regenerate it). About
lives in the macOS app menu and as a footer row in the options popover
(the cross-platform path), showing build, commit, date and engines.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 23:55:39 +02:00
JokinandClaude Fable 5 3fb08fdc24 Simplify tray: static template icon, click focuses the app
The setImage-swapped progress frames lost the template treatment on macOS and
rendered black-on-dark once transfers started. Dial back per user decision:
the tray is now just the glyph (template image set once at construction, never
swapped) and clicking it activates the window — no menu, no progress effects.
Removes everything that only served the fancy version: progress frames +
generation, engine.aggregateProgress, the workspacesSync webview->bun channel
(schema, send proxy, panels effect, handlers) and the activate-tab action.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 21:55:42 +02:00
JokinandClaude Fable 5 c218cc2104 New logo: diagonal transfer arrows + lock (SVG-first icon pipeline)
Glyph composed from mynaui arrow-diagonal-one (both diagonals) with the
mini-lock of lock-square centered between them — the macOS squircle plays the
role of lock-square's outer square. Indigo gradient + white strokes + amber
lock face for the app icon; a pure black+alpha variant for the macOS template
tray icon, plus 21 pre-rendered tray progress frames (faded arrows + fill bar,
0-100% in 5% steps) for the upcoming tray feature.

Pipeline: scripts/gen-icons.ts renders every size directly from the SVGs with
@resvg/resvg-js (dev-only dep, prebuilt binaries, no postinstall); replaces
make-icon.py + gen-iconset.sh and the sips/iconutil path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 21:36:40 +02:00
JokinandClaude Fable 5 76b9b621a2 P6: placeholder icon, README, packaged build verified
- assets/icon.png (generated by scripts/make-icon.py) + icon.iconset
  (scripts/gen-iconset.sh); electrobun compiles it to AppIcon.icns
- branding.icon points at the iconset
- README: features, stack, dev/build, rebranding, plaintext-password warning,
  shortcuts, v1 scope
- verified: full production build (ng build + electrobun build) produces a
  launchable BunSCP.app that boots standalone from views://app

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 14:19:16 +02:00
JokinandClaude Fable 5 8092cb0c08 P0: Electrobun + Angular 22 + Tailwind skeleton boots under Bun
- Electrobun 1.18 shell with branding in src/shared/branding.ts
- Angular 22 zoneless UI in ui/ (workspace), Tailwind v4 shadcn-style tokens
- ng-icons/mynaui icon registry
- Node-version shim so Angular CLI runs under Bun without Node installed
- ssh2 SFTP verified working under Bun against test box

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 13:23:15 +02:00