The win7 skin is dropped. Everything else the branch built stays: Linux
support and the HTML context menus, the workspace-tab menu, the continuous
interface scale (rem everywhere, stepper, Ctrl/Cmd +/-/0) and the core/
service layer. The modern tree already carried all of them, and nothing
outside skins/7like/ imported the win7 tree except main.ts and styles.css.
Removed: the skins/7like/ tree (5.1k lines, fonts), the 7.css dependency,
the skin setting and its options row + strings in all 7 locales, the
frameless-window plumbing (window-control RPCs, windowState push,
trackMaximizeState, the synthesized resize grip and its postinstall
watchdog), the session-skin pinning in buildPreload/chromeOptions, the
skin/skinfix cascade layers, and the win7-only probes and screenshot
harness (the harness cannot render the modern tree: plain Firefox has no
RPC bridge). chromeOptions() stays as the one shared frame decision.
Fixed on the way out:
- index.html's per-theme pre-paint background is restored. The branch had
replaced it with a win7-only transparent rule, so modern dark windows had
silently lost one of the three flash guards.
- editor-windows.ts wrote its window-key separator as a literal NUL byte,
which made git and grep treat the file as binary; it is `\0` now (same
string at runtime).
No settings migration: a stale "skin" key is carried harmlessly by the
store's spread-merge and dropped on the next save.
UI bundle: 616.7 kB -> 405.4 kB, back under the 500 kB budget.
Docs: architecture, gotchas and platform-notes lose the win7 material but
keep what stays true (construction-time preloads/frames, drag regions
ignoring preventDefault, electrobun's missing resize/maximize primitives);
flash-prevention, dev-URL and Bun-panic notes move back under Electrobun;
stale context-menu/tab-bar links fixed; README documents the scale keys.
Co-Authored-By: Claude <noreply@anthropic.com>
On the NVIDIA proprietary driver the app booted, logged "miniSCP started",
reported no error — and painted a completely black window, with stderr showing
"Failed to create GBM buffer of size WxH: Invalid argument" and an X11
GLXBadWindow. WebKitGTK's DMABUF renderer cannot allocate buffers there;
WEBKIT_DISABLE_DMABUF_RENDERER=1 is the upstream workaround. Pre-existing on
Linux, unrelated to the context-menu change — it just had never been looked at
because nothing on Linux had been run before.
The app CANNOT apply this to itself. WebKit reads the variable when it forks
its web process, and Bun's `process.env` writes do not propagate to child
processes (verified: a spawned child sees it unset), so setting it in
src/bun/index.ts is inert even from a module imported before `electrobun/bun`.
It has to be in the environment before the app process starts, which means
every launch path must inject it:
- scripts/linux-gpu.ts — shared `launchEnv()` helper, gated on
/proc/driver/nvidia so Intel/AMD keep hardware compositing, and never
overriding an explicit value from the user's environment.
- scripts/dev.ts — uses it for `bun run dev`.
- scripts/start.ts (new) — `bun run start` previously called `bunx electrobun
dev` straight from package.json, where no env could be set; it now goes
through a script like dev does.
- scripts/release.ts — writes a `miniSCP.sh` wrapper beside bin/launcher in the
Linux tarball, since a packaged app goes through none of the above.
Documented in gotchas.md (including that a "does it boot?" log check does NOT
catch this — the log looks healthy) and platform-notes.md, with the smoke test
updated to require that the UI actually renders.
Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean, and
`bun run start` now boots with zero GBM/GLX errors.
Co-Authored-By: Claude <noreply@anthropic.com>
`bun run start` died on Linux with ERR_DLOPEN_FAILED (missing
libayatana-appindicator3.so.1). Fixing the environment exposed the real gap:
electrobun's ContextMenu.showContextMenu is a documented no-op on Linux, and
since the UI suppresses the webview's own right-click menu, EVERY panel context
menu was silently dead there — Send to Other Panel, Open, Rename, Permissions,
Delete, Copy Path, Reveal and the column picker all unreachable. Electrobun
itself logs "Application menus are not supported on Linux. Implement menu UI in
your webview HTML instead." at boot.
- Context menus are now HTML on EVERY platform (ui/src/app/context-menu.ts +
context-menu.service.ts), not just as a Linux fallback: one implementation
cannot drift from a second one. The item builders are ported verbatim from
the old bun menu, so ordering, per-platform labels and the Windows-local
chmod hide are unchanged, and picks are emitted as the same `ctx-*` / `col:*`
strings through RpcService.emitMenuAction — App.handleMenuAction is untouched
and still the single dispatcher for both the macOS menubar and right-clicks.
Adds what the native menu gave for free: arrow/Enter/Escape keys, viewport
edge-flip, close on blur/resize/scroll. The Edit item now shows the real F4
hint instead of the native menu's "e" mnemonic.
- New shellItemAction RPC replaces showRowMenu/showColumnsMenu — the only part
the webview can't do itself (reveal, open-with-default, copy path). Deletes
src/bun/context-menu.ts entirely.
- release.ts gains a linux-x64 target. Electrobun emits only the .tar.zst
updater blob on Linux, so the artifact is a .tar.gz of the assembled app
folder, mirroring the Windows portable zip.
- Docs: platform-notes gets a Linux runtime-dependency table (AppIndicator is
linked HARD — a missing lib is a boot failure, not a degraded tray), the
ldd diagnostic, GNOME tray caveat, known issues and a first-boot smoke test;
gotchas gets the ERR_DLOPEN_FAILED trail and the benign GLX/GBM startup
noise; architecture/build-and-release/README updated accordingly.
Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean (399 kB
initial), app boots on Linux with no errors beyond the documented benign
warnings. NOT verified on macOS/Windows — the native menu is retired on those
platforms too, so the menus need eyeballing on a Mac before the next release.
Co-Authored-By: Claude <noreply@anthropic.com>
The main feature (copy selection to the other panel, F5) is now labeled
"Send" in the toolbar button, tooltips, and context menu across all 7
locales. Internal identifiers (copyToOtherPanel, ctx-copy, i18n keys)
and secondary strings (toasts, status bar, errors) are unchanged.
The context-menu entry moves ahead of Open/Edit as the first row item.
README, marketing site, and the Windows QA checklist updated to match.
Co-Authored-By: Claude <noreply@anthropic.com>
bun run release -- --target mac-arm64|mac-x64|win-x64: gen version/icons,
build UI, electrobun build --env=stable, collect artifacts as
release/<target>/miniSCP-Build<n>-<target>.*. mac-x64 builds on the
arm64 Mac by running electrobun's x64 CLI under Rosetta 2 (verified:
x86_64 launcher in the produced app). Windows also zips a portable
build next to the Setup installer. Tag-triggered Gitea Actions matrix
included, inert until runners exist. legacyNames emptied — the BunSCP
migration has served its purpose.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
External editor via cmd/start + exe picker; Permissions hidden for
Windows-local (chmod only flips read-only there); Explorer/Recycle Bin
wording; Ctrl vs Cmd shortcut labels; separator-aware path joins +
drive-root detection; drives list in the panel source picker; icon.ico
+ colored tray icon; icacls ACL on connections.json; README Windows
(beta) section with upstream known issues and a smoke-test checklist.
Runtime paths pending first boot on a real Windows machine.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The setImage-swapped progress frames lost the template treatment on macOS and
rendered black-on-dark once transfers started. Dial back per user decision:
the tray is now just the glyph (template image set once at construction, never
swapped) and clicking it activates the window — no menu, no progress effects.
Removes everything that only served the fancy version: progress frames +
generation, engine.aggregateProgress, the workspacesSync webview->bun channel
(schema, send proxy, panels effect, handlers) and the activate-tab action.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- AppTray: template menu-bar icon (22pt, adapts to light/dark). While
transfers run it swaps to pre-rendered frames — faded arrows + a fill bar
showing aggregate doneBytes/totalBytes of the queue (nearest 5%, throttled
500ms); back to the glyph when idle. No runtime image encoding.
- Menu: one entry per tab (checkmark on the active one) with live per-tab
transfer count and percentage (jobs mapped via session ids), an overall
progress row while transferring, Show <app>, Quit. Selecting a tab
activates the window and switches to it.
- First use of webview->bun messages: PanelsService pushes workspacesSync
(tab names, sessions, active id) via a new ready-gated send proxy; verified
end-to-end in the running app.
- engine.aggregateProgress(): totals + per-session breakdown over non-terminal
jobs (unit-verified idle/mid-transfer/idle).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Glyph composed from mynaui arrow-diagonal-one (both diagonals) with the
mini-lock of lock-square centered between them — the macOS squircle plays the
role of lock-square's outer square. Indigo gradient + white strokes + amber
lock face for the app icon; a pure black+alpha variant for the macOS template
tray icon, plus 21 pre-rendered tray progress frames (faded arrows + fill bar,
0-100% in 5% steps) for the upcoming tray feature.
Pipeline: scripts/gen-icons.ts renders every size directly from the SVGs with
@resvg/resvg-js (dev-only dep, prebuilt binaries, no postinstall); replaces
make-icon.py + gen-iconset.sh and the sips/iconutil path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two panels on the same server hold two SSH sessions by design, and every
self-copy guard compared sessionId — so same-server same-path copies slipped
through all of them, and createWriteStream truncated the destination before
the read began: the file (or every file in a folder) became 0 bytes, with the
overwrite dialog making it look like a legitimate replace.
Fix, defense in depth, keyed on FILESYSTEM identity instead of session:
- fsKey on every provider: 'local', or resolvedIP:port for SFTP (host is
DNS-resolved at connect so hostname-vs-IP aliases compare equal; username
excluded — same host:port is the same filesystem regardless of login)
- engine guard blocks equal/nested paths when fsKeys match; per-file
belt-and-suspenders check right before streams open
- probe layer for hidden aliases (different addresses, same machine): when
fsKeys differ but paths collide, a token file written via dst and read via
src decides; visible => same machine => blocked. SFTP exposes no dev/inode
(what cp/rsync use), so probing is the only deterministic test; fails open
and cleans up after itself
- UI: same-folder toast now fires across two sessions to one server, and the
overwrite dialog auto-skips (never offers Replace) when the colliding item
IS the source file
Known residual, documented in README 'Same-file protection': one filesystem
mounted at different paths on two connections is undetectable client-side.
Regression suite against the real box: file-onto-itself and folder-onto-itself
blocked with contents byte-intact, folder-into-descendant blocked, legit
same-server different-dir copies still work, local same-path still blocked,
simulated alias caught by the probe with cleanup verified.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Built-in editor (default): large modal with monospace textarea, Cmd+S save,
dirty guard; reads/writes through the provider streams so it works on local
and remote files identically (2MB cap with a friendly error)
- External editor: remote files download to appDataDir/edits/<id>, open via
macOS `open -a`, the temp DIR is watched (survives atomic rename-saves) and
every save enqueues a normal upload job (progress/errors in the transfer
list); watchers + temp dirs are cleaned when the session disconnects
- Editor setting: Built-in | Custom with a NATIVE app picker (electrobun
openFileDialog, /Applications, .app filter) and reset-to-default
- Leftover temp files from a crash prompt for cleanup at boot
- F4, toolbar button (mynaFileText), and File > Edit File (Cmd+E) menu entry
- README: feature notes + Portability notes (open/start/xdg-open seam
documented in code and README per user request)
Verified headless against the box: sftp read/write roundtrip incl. UTF-8,
size cap, watch->save->auto-upload->remote-updated, session cleanup, orphan
listing and clearing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Overwrite confirmation: name-collision detection before enqueue; dialog shows
source vs destination (size, mtime, 'newer' badge) with per-item Skip/Replace
and batch Skip all / Replace all; type mismatches auto-skip with a toast;
cancel aborts the whole operation
- Transfer speed + ETA: UI computes smoothed bytes/sec from progress deltas
(callback bus makes deltas meaningful); shown in the expanded queue rows and
the status-bar summary; unit follows the speed-unit setting
- Settings: bun-side SettingsStore (settings.json, 0600, atomic) + get/save RPC;
SettingsService; gear popover on the tab row (theme segmented control, speed
unit); persisted across restarts
- Light theme: data-theme on <html> drives token overrides; absent = follow OS
- macOS fused titlebar: hiddenInset + trafficLightOffset, tab row becomes the
draggable titlebar (app-region drag/no-drag classes); other platforms keep a
separate titlebar (gated by a platform value injected via window preload)
- README: known-issues note for the upstream Bun/Electrobun FFI crash
Verified: tsc + ui build clean; SettingsStore roundtrip + 0600 headless;
app boots and the UI fetches settings over RPC at startup.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- assets/icon.png (generated by scripts/make-icon.py) + icon.iconset
(scripts/gen-iconset.sh); electrobun compiles it to AppIcon.icns
- branding.icon points at the iconset
- README: features, stack, dev/build, rebranding, plaintext-password warning,
shortcuts, v1 scope
- verified: full production build (ng build + electrobun build) produces a
launchable BunSCP.app that boots standalone from views://app
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>