Commit Graph
10 Commits
Author SHA1 Message Date
jgamboaandClaude c4364c1051 Fix the dead win7 context menu, flatten the selection, add a tab menu
Right-click did nothing under the win7 skin, and then swallowed the next
click. 7.css declares `position: relative` on ul[role=menu] and the `skin`
layer outranks `utilities`, so Tailwind's `.fixed` lost: [style.left/top.px]
became flow offsets from the menu's static position — the last child of the
h-screen frame — and every menu rendered below the viewport, unreachable
behind overflow:hidden. Its backdrop is a plain <div>, unmatched by 7.css, so
that stayed genuinely fixed and ate the following click. Regressed in 0ae2a62,
when the menu adopted 7.css's real markup.

Restated `position: fixed` in skinfix, scoped to a new `w7-ctx` marker so
7.css's own menus keep theirs. scripts/menu-probe.ts is the regression test:
it renders the menu at declared coordinates, pixel-scans whether it landed
there, and carries a marker-less control menu (the bug verbatim) as its own
discriminator. A resting pixel diff cannot see this class of bug.

Selection band goes flat: --w7-sel-bg/-bd (#cbe8f6/#26a0da) is what Explorer
actually painted, where 7.css reused --w7-el-grad-h, its Aero element-hover
ramp. That var is left alone — buttons and tabs still want the gloss. The
unfocused pane gets the grey idle band; the band still never disappears with
focus, it only weakens. Harness diff confirms the change touches selection
rows and nothing else, in both themes.

New workspace-tab right-click menu in both skins: New Tab, Close Tab, Close
Other Tabs, Close Tabs to the Right, Disconnect. The target id travels inside
the action string because the right-clicked tab is not necessarily the active
one. Illegal entries are disabled rather than omitted, the way Win7 greyed
out — and since 7.css's [aria-disabled] handling is CSS-only, the keyboard
paths check the flag themselves.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 20:50:42 +02:00
jgamboaandClaude 89af52e1c0 Clip the close button's hover glow at the frame edge; add a hover probe
Hovering the win7 X painted a red mark on the window border's far edge.
Diagnosed programmatically, per request, with a new scripts/hover-probe.ts:
Firefox headless has no pointer, so the probe copies the built stylesheet
with every `:hover` rewritten to a `.simhover` class, renders the app's exact
frame markup (w7-frame + direct-child title-bar + aria-label'd controls) with
the X force-hovered, and pixel-scans four regions for red-dominant pixels,
printing a verdict table and exiting non-zero on artifacts.

Verdict from the first run: the right border and the region beside it were
CLEAN — the reported mark is the glow escaping over the TOP edge. 7.css's
hover ::before carries box-shadow 0 0 7px 3px #e68e75, a child's box-shadow
is not clipped by the parent's border or radius, and the caption buttons sit
flush against the window's top edge (border-top: 0) — so 100 red pixels
landed above the frame: a tint across the top border and a halo floating on
the desktop past it.

Fix: clip-path inset(0 0 -1rem 0) on `.w7-frame > .title-bar` in skinfix. The
glow now dies at the frame border — where the real Win7 DWM stopped it — and
the bottom stays open so the authentic bleed toward the caption survives.
clip-path clips hit-testing too, but only outside the region; the drag area
is the title-bar's own box, entirely inside. Scoped to w7-frame so harness
and demo windows keep stock 7.css behaviour.

Verified: probe verdict now clean (escape regions 0, the intended in-frame
glow still measures 30 px — the effect survived, only the escape is gone);
the resting-state harness diffs exactly zero, so nothing but hover pixels
changed; tsc + build clean. The probe stays in scripts/ as the regression
test; gotchas.md records both the clipping rule and the :hover -> class
technique.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 18:29:21 +02:00
jgamboaandClaude 9c54a441a9 Scale stage 3: shortcuts service + Ctrl/Cmd +/-/0 for the scale
Groundwork for the vim-style bindings planned next: the app previously had NO
keyboard abstraction — `event.metaKey || event.ctrlKey` copy-pasted inline in
six places, no typing-target guard anywhere, every window root matching keys
by hand.

New @core/shortcuts.service.ts owns:
- isMod() (also accepts MouseEvent — Mod+click toggle-select uses the same
  rule) and isTypingTarget();
- ONE declarative keymap: resolve(event, scope) -> ShortcutId | null, scoped
  main / editor / manager. Layout rules are encoded once: digits, +/- and
  Alt-letter chords match on event.code (AZERTY digit rows, layouts where '+'
  needs Shift, macOS Option-Z producing Ω); plain letter chords match on
  event.key so they follow the user's layout.

Both app.ts, both editor-window.ts and both connection-manager.ts now resolve
through the service and switch on ids — behaviour-preserving for every
existing shortcut, including the deliberate quirks (Ctrl+Tab never meta
because Cmd-Tab is the macOS app switcher; Cmd+9 = last tab; editor Mod+W is
the Windows/Linux arm, macOS routes via the app menu). Escape and Tab stay
component-local on purpose: their meaning is per-window state (find bar open?
close prompt up? caret in the textarea?), not a global binding. The file
panels keep their contextual key state machine but delegate modifier tests.

On top of the table: Ctrl/Cmd +/-/0 steps/resets the interface scale in every
window kind, all three previously unclaimed. isTypingTarget is applied
per-shortcut, not globally in resolve(): the scale keys must not fire while
typing ('-' in a rename prompt must type '-'), but the editor WANTS Mod+S
mid-typing and the tab shortcuts keep their existing reach.

Docs: architecture.md's density prose now describes the uiScale lever;
gotchas.md gains the scale section — the disassembly evidence that native
page zoom is an empty stub on Linux (so nobody tries it again), the
everything-must-be-rem rule, the skinfix-outranks-variants trap the harness
caught (48px close button silently 29px), and the px-mirrors-in-TS class of
bug with the remPx() remedy.

Verified: tsc + build clean; live boot with the user's real legacy settings
file migrates textSize:large -> uiScale 1.2 and renders scaled. Not verified
here (needs interaction): the stepper clicks and the shortcut keys themselves.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 18:15:14 +02:00
jgamboaandClaude f101257f20 Scale stage 2: continuous uiScale setting + the (-) 100% (+) stepper
AppSettings.textSize (compact|default|large) becomes uiScale: number, 0.5-4
in 0.1 steps, default 1. One shared clampUiScale (next to the
effectiveConcurrency precedent) defines "valid" for the store, the service
and the stepper: clamp to range, snap to the step grid, strip float noise,
and map NaN/Infinity to 1.

- SettingsStore.load migrates legacy files (compact/default/large ->
  0.9/1/1.2, never over an explicit uiScale) and clamps ALWAYS, not just on
  migration — buildPreload writes this value into every window's root
  font-size, so a hand-edited settings.json (uiScale: 100) must not be able
  to render the UI unusable. Verified against 100, 0.001, -3, NaN, Infinity
  and float noise; migration verified against a real legacy file.
- SettingsService: applyUiScale sets the root font-size (16 * scale, removed
  entirely at 1 per the delete-when-default rule). Rides the existing
  settingsChanged broadcast, so open editor/manager windows follow live.
- buildPreload bakes the same font-size so the first paint is already scaled
  — without it every window opens at 100% and snaps.
- Both tab-bars: the 3-button Interface row becomes the stepper. Clicking the
  percentage resets to 100% (tooltip says so). i18n: compact/default/large
  dropped, smaller/larger/reset added, all 7 locales.

Verified live, win7 + modern: scale 1 is pixel-identical to the pre-work
baseline (opaque interior diff exactly 0); 0.5x is a real dense mode (~2x
rows); 2x scales title bar, tabs, rows, icons and controls together with text
contained in its boxes — which is what stage 1c's 7.css bridge bought; 4x is
enormous but coherent, and the win7 title-bar controls stay on-screen at the
default window size. The known caveat stands: no minimum window size exists,
so 4x in a small window is legal but cramped.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 18:09:59 +02:00
jgamboaandClaude 9f2a076e08 Scale stage 1: everything the UI sizes with is now rem
Groundwork for the continuous interface scale (a root font-size lever): every
size the UI derives from must be root-relative, or it freezes while the rest
grows. Gate for this commit: at the default 16px root the app renders
pixel-identical to before — every conversion is exact (11px = 0.6875rem …).

- The 8 panel-chrome tokens in styles.css: px -> rem, and the data-text
  compact/large tiers are DELETED — a continuous scale replaces discrete
  tiers. Same for --w7-fs (12px -> 0.75rem) and the win7 --radius (5px ->
  0.3125rem, still landing rounded-md exactly on --w7-el-bdr's 3px).
  --radius-sm/md subtrahends: px -> rem, or corners would sharpen as the UI
  grew.
- All 93 text-[11px]/text-[10px] arbitraries -> rem equivalents, plus the two
  inline padding:24px empty-state cells in the 7like file panel.
- 7like.css gains a scale bridge in skinfix: 7.css is 370 px values with zero
  rem, and --w7-font reaches only 15 rules' TYPOGRAPHY — under a root lever
  win7 text would grow inside boxes frozen at 23px/14px/15px. The bridge
  re-expresses 7.css's size vars and its hardcoded box metrics (buttons via
  .w7-btn only, inputs, table rows/headers, title-bar controls, menu items,
  tabs, the 10pt check glyph) in rem at identical scale-1 pixels. 1px
  hairlines and focus rects stay px deliberately — crisp at any scale, and
  the tr border exists precisely to stop selection shifting rows.
- Two skinfix traps found while writing it, one by reasoning and one by
  pixels: (a) NO blanket `.win7 button` restatement — skinfix outranks the
  skin-layer neutralizer that strips 7.css's 75x23 metrics off the ~84 icon
  buttons, so a blanket rule would re-inflate them all; (b) restating a base
  rule in skinfix also outranks 7.css's own VARIANTS of it by layer — the
  title-bar rule silently shrank the close button from 48px to 29px until the
  harness pixel diff caught it, and the active tab's padding-bottom needed
  the same treatment. Both variants are restated alongside their base rules.
- TS px constants that mirror rem CSS are the latent-bug half of this work:
  both context menus' flip/clamp math converts through a new @core/metrics
  remPx() helper reading the LIVE root font-size (the shadlike menu's
  MENU_W=224 diverged from its w-56 box the moment scale != 1; the 7like
  menu's [style.width.px] pinned the box at 200px while text grew — it now
  binds width in rem, so math and box cannot disagree). The editors'
  cachedCharWidth is now keyed on the computed font string, self-invalidating
  under any font change, and both || px fallbacks derive from the element's
  font size instead of assuming a 16px root.

Verified: tsc + build clean; modern and win7 live captures and the harness
all diff to zero against pre-change baselines in their opaque regions (the
harness to exactly zero end to end; modern's only delta is the native GTK
titlebar focus state; win7's is the translucent Aero corner over the
desktop).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 18:02:41 +02:00
jgamboaandClaude c8ccc6b918 Skin is a launch-time choice; stop applying it to a live window
Switching Modern -> Win7 at runtime broke the UI. SettingsService.applySkin
toggled the `.win7` class the moment the setting changed — harmless when there
was one component tree, and a broken window as soon as there were two. The tree
is bootstrapped once from the preload-baked __APP_SKIN, so the live flip painted
7.css onto shadlike markup that has no .window.glass, no .title-bar, no
menu[role=tablist] and no <table> ListView. The CSS landed on a tree that cannot
receive it.

A reload would not have helped, and neither would anything short of a restart:

- The preload is a persistent WebKitUserScript injected at DOCUMENT_START, so
  its string is frozen at webview construction — loadURL() re-runs it with the
  OLD __APP_SKIN. updatePreloadScriptToWebView exists in the FFI but is
  reachable only from electrobun's internal <electrobun-webview> handler.
- titleBarStyle/transparent have no setters; a live window cannot be re-framed.
  win7 -> modern is the dangerous direction — the modern tree draws no title
  bar, so it would land in a frameless transparent window with no way to move,
  minimize or close it.
- Recreating the main window is also out: exitOnLastWindowClosed is true, the
  main rpc is captured by six push closures, the tray captures `win`, and
  listeners cannot be removed.

So: applySkin is deleted outright, from setSkin AND from applyAll — the latter
matters independently, since applyAll runs on the settingsChanged push and was
therefore breaking every open editor and manager window too. Clicking a skin now
only persists it.

Also fixed a second leak found while tracing this: manager-window and
editor-windows build from `currentSettings()`, the LIVE snapshot, so a window
opened after a pending change would boot the new tree and frame while main still
ran the old one. `initSessionSkin` now freezes the skin at startup before any
window exists, and buildPreload/chromeOptions read that pinned value —
chromeOptions loses its parameter so no call site can get it wrong.

The options row shows the saved value as pending (skinPending() compares
settings.skin() against APP_SKIN) with the hint retexted in all 7 locales; it
said "Reopen the window to change its frame", which described the deleted
design.

Verified: tsc + build:ui clean; both skins boot correctly from a persisted
setting (win7 frameless, modern with the native frame). The live flip is now
impossible by construction, which is the check that matters here — the UI bundle
contains no classList write for win7 at all, the only writer is buildPreload,
and sessionSkin has exactly one assignment site.

Not verified: the click itself and the pending hint appearing, which need an
interaction pass — no window automation is available here. Both are present in
the built bundle.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 14:56:16 +02:00
jgamboaandClaude eafe426c8e Stage 5: wire the skin switch — both UIs now reachable
The reunion is complete: one build contains both UIs and picks between them at
bootstrap.

- src/shared/types.ts regains `skin: "modern" | "win7"` on AppSettings.
- SettingsService regains the skin signal, setSkin() and applySkin(), which
  toggles the `.win7` class on <html>.
- buildPreload emits __APP_SKIN and adds `.win7` conditionally again, instead
  of unconditionally as it had since fe028a9.
- chromeOptions() regains its parameter: win7 gets frameless + transparent,
  modern gets the macOS hiddenInset fusion or the plain native frame.
- core/platform.ts regains APP_SKIN / IS_WIN7_CHROME (added in stage 4).
- main.ts now selects on both axes — skin picks the tree, APP_MODE picks the
  root within it.
- Both tab-bars get a skin row, with the reopen caveat as its tooltip.

DEFAULT_SETTINGS.skin is "modern", matching the original design and `main`.
Worth flagging: this branch has booted win7 unconditionally since fe028a9, so
after this commit it starts in the modern UI unless the setting says otherwise.
One word in types.ts flips that if the win7 look should be the default.

i18n: en.ts is the source of truth and everything else falls back to it, so
only en was strictly required — but es/eu/fr/de/zh/ja got real translations
too, each matching the terminology that locale already uses for the Theme row.

Verified both skins on live single-instance captures. Modern boots and renders
fully styled, which also proves Tailwind scans skins/shadlike/** — a purge
would have produced an unstyled page rather than this one. Win7, selected by
setting skin in the persisted settings, is still pixel-identical to the
pre-refactor baseline across all five stages. The persisted settings file was
backed up and restored, so it still carries no skin key and resolves to the
default through the backend's merge.

Not verified: clicking the new skin row itself, which needs an interaction pass
— no window automation is available here. Its bindings compile and the built
bundle contains options.skin, setSkin and the translated labels.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 05:01:57 +02:00
jgamboaandClaude bb97e5418f Stage 4: restore the modern tree into app/skins/shadlike/
Both UIs now live side by side. The 18 modern component files come straight
from `git show main:<path>` — recovered, not rewritten, which is possible
because main's tip IS the merge base of this branch. There is no title-bar
among them: that component is win7-only, since the modern skin defers to the
native window frame.

Their imports were rewritten to @core the same way stage 1 did, leaving only
skin-internal relative imports behind. Added skins/shadlike/index.ts exporting
SHAD_ROOTS with the same shape as SEVEN_ROOTS, so main.ts can select a tree
without knowing either skin's internals.

Restored the skin axis in core/platform.ts, deleted in fe028a9 and needed
again by the modern tree: __APP_SKIN on the Window global, APP_SKIN,
IS_WIN7_CHROME, and IS_MAC_CHROME = IS_MAC && !IS_WIN7_CHROME. That last one
is what reserves pl-24 for the macOS traffic lights in the fused hiddenInset
header — and correctly stops reserving it under win7, where titleBarStyle
'hidden' removes the traffic lights entirely.

The tree is not reachable yet; the build is the gate. I checked that the gate
is real rather than assuming it: injecting a type error into an unreferenced
shadlike file does fail `bun run build:ui`, so ngtsc type-checks the whole
program including components nothing imports. Without that check, "the build
passes" would have proven nothing about 18 files no one references.

win7 remains pixel-identical to the pre-refactor baseline.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 04:56:20 +02:00
jgamboaandClaude b35c30d5ab Stage 3: split styles.css into a shared base plus per-skin sheets
The 919-line stylesheet had a clean seam: `main`'s version is 278 lines and
this branch only ever APPENDED to it. Verified that directly — a diff of
main's styles.css against our first 298 lines differs only by the @layer
statement and the 7.css import.

- ui/src/styles.css (296) keeps the shared half: the @layer statement, the
  Tailwind import, the OKLCH tokens, @theme inline, the data-text interface
  sizes, the animations and the accent axis. The @layer statement must stay
  first here — it is one of only two rule types allowed above @import, and it
  is what sorts `skin` above `utilities`.
- app/skins/7like/7like.css (636) takes the whole win7 section plus the
  scoped-7.css import that feeds layer(skin).
- app/skins/shadlike/shadlike.css is near-empty by nature, not by omission:
  that skin IS the shared token system plus inline Tailwind, so there is no
  framework to bridge and no cascade to invert. The file documents why, and
  what does/does not belong in it.

Both are @imported from styles.css, so one bundle still ships both, scoped by
`.win7` exactly as before.

One real trap caught here: the @font-face url() is resolved relative to the
stylesheet, so moving the win7 section three directories deeper would have
silently 404'd Noto Sans — the build stays green and the app just falls back
to a different font. Fixed by moving the fonts INTO the skin (they exist only
for the Win7 look, where Noto Sans substitutes for Segoe UI), which keeps
`./fonts/...` correct wherever the folder goes. Confirmed in the built output:
both woff2 emitted as hashed assets with the url rewritten to ./media/.

Verified: build clean, built CSS keeps `@layer theme,base,components,
utilities,skin,skinfix` and all 7.css selectors, the live window's opaque
interior is pixel-identical to the pre-refactor baseline, and both harness
renders (light and dark) diff to exactly zero. A layer-assignment mistake here
would not be subtle — 7.css would lose to ~1900 Tailwind utilities and the app
would look nothing like this.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 04:53:57 +02:00
jgamboaandClaude 39e019af9f Stage 2: move the win7 component tree into app/skins/7like/
All 14 components (including title-bar/, which has no modern counterpart)
move under app/skins/7like/. git records every one as a rename — no content
changed except main.ts.

The @core alias from stage 1 paid off exactly as intended: not one of the 67
service imports needed touching despite every file changing depth. The only
relative imports left inside the tree are skin-internal (app -> its dialogs,
connection-manager -> title-bar), and those survived because the move
preserved their relative structure.

Added skins/7like/index.ts exporting SEVEN_ROOTS { main, manager, editor }.
Every skin will export that same shape, so main.ts can pick a tree by skin
and then a root by APP_MODE without knowing either skin's internals. main.ts
selects from that barrel now, with the second axis still hardcoded until the
shadlike tree lands.

Verified: tsc clean, build:ui clean, opaque interior pixel-identical to the
pre-refactor baseline. That last check also proves Tailwind still scans the
templates from their new skins/** paths — a silent utility purge would have
collapsed the layout rather than reproducing it exactly.

The three structural 7.css contracts that a careless move breaks silently are
intact by construction, since no markup changed: app-title-bar is still a
direct child of .window.w7-frame, nothing new nests inside menu[role=tablist],
and the context menu still emits ul[role=menu] > li[role=menuitem] > button.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-16 04:50:53 +02:00