import {
Component,
ElementRef,
computed,
effect,
inject,
signal,
viewChild,
} from '@angular/core';
import { NgIcon } from '@ng-icons/core';
import { ContextMenuService, type MenuItem } from './context-menu.service';
import { FocusService } from './focus.service';
/** Rough per-item metrics, used only to decide whether the menu must flip. */
const ITEM_H = 26;
const SEPARATOR_H = 7;
const MENU_W = 224; // w-56
const EDGE_GAP = 6;
/**
* The panel right-click menu. Replaces electrobun's native ContextMenu, which
* is a no-op on Linux — see ContextMenuService for the why. Emits the same
* `ctx-*` / `col:*` action strings the native menu did.
*/
@Component({
selector: 'app-context-menu',
imports: [NgIcon],
template: `
@if (menu.request(); as req) {
@for (item of req.items; track $index) {
@if (item.type === 'separator') {
} @else {
@if (item.checked) {
}
{{ item.label }}
@if (item.accelerator) {
{{ item.accelerator }}
}
}
}
}
`,
// Closing on scroll/blur matches native menu behavior: the anchor row moves
// out from under a menu that would otherwise float over stale content.
host: {
'(window:blur)': 'close()',
'(window:resize)': 'close()',
'(document:scroll)': 'close()',
},
})
export class ContextMenu {
readonly menu = inject(ContextMenuService);
private readonly focus = inject(FocusService);
private readonly menuEl = viewChild>('menuEl');
readonly activeIndex = signal(-1);
/** Click point, flipped/clamped so the menu never overflows the viewport. */
readonly position = computed(() => {
const req = this.menu.request();
if (!req) return { x: 0, y: 0 };
const height =
req.items.reduce((sum, i) => sum + (i.type === 'separator' ? SEPARATOR_H : ITEM_H), 0) + 8;
const x =
req.x + MENU_W > window.innerWidth - EDGE_GAP
? Math.max(EDGE_GAP, req.x - MENU_W)
: req.x;
const y =
req.y + height > window.innerHeight - EDGE_GAP
? Math.max(EDGE_GAP, req.y - height)
: req.y;
return { x, y };
});
constructor() {
// Focus the menu once it exists so arrow keys / Escape reach it. Keyed on
// the viewChild signal, NOT on request(): under zoneless CD an effect can
// run before the @if has rendered the element.
effect(() => this.menuEl()?.nativeElement.focus());
}
close(): void {
if (!this.menu.request()) return;
this.menu.close();
this.activeIndex.set(-1); // a fresh menu starts with nothing highlighted
this.focus.bump();
}
pick(item: MenuItem): void {
if (!item.action) return;
const action = item.action;
this.close();
this.menu.onPick(action);
}
/** Right-clicking the backdrop closes rather than stacking a second menu. */
onBackdropContext(event: MouseEvent): void {
event.preventDefault();
this.close();
}
onKeydown(event: KeyboardEvent): void {
const items = this.menu.request()?.items ?? [];
switch (event.key) {
case 'Escape':
event.preventDefault();
event.stopPropagation();
this.close();
break;
case 'ArrowDown':
event.preventDefault();
this.step(items, 1);
break;
case 'ArrowUp':
event.preventDefault();
this.step(items, -1);
break;
case 'Enter':
case ' ': {
event.preventDefault();
const item = items[this.activeIndex()];
if (item) this.pick(item);
break;
}
}
}
/** Move the highlight by one selectable item, skipping separators, wrapping. */
private step(items: MenuItem[], delta: number): void {
const count = items.length;
if (!count) return;
let index = this.activeIndex();
for (let hops = 0; hops < count; hops++) {
index = (index + delta + count) % count;
if (items[index].type !== 'separator') {
this.activeIndex.set(index);
return;
}
}
}
}