Files
miniSCP/docs/gotchas.md
T
jgamboaandClaude 6bb4c3cd7d Merge main into feat/7css-skin + give the HTML context menu an Aero skin
main retired electrobun's native context menu (a documented no-op on Linux) in
favour of an HTML one on every platform. Merging that here needs the menu to
look right under the Win7 skin as well.

Conflicts, all resolved by keeping both sides:
- src/bun/index.ts — createAppRPC keeps the branch's mainWindow getter, drops
  main's removed contextMenu dep.
- ui/src/app/app.ts — imports both TitleBar and ContextMenu.
- ui/src/app/platform.ts — kept the branch's version (its IS_MAC_CHROME accounts
  for the frameless win7 chrome, and MOD_LABEL correctly keys on the real
  platform rather than the chrome), plus exporting IS_MAC and adding IS_LINUX
  for the menu's per-OS shell wording.

Aero menu (branch-only): 7.css has no menu component, so it is hand-authored
across both layers — the row <button>s shed their push-button slab in `skin`
(revert-layer only reaches `utilities` from there), and the square-cornered
slab, hairline border and gradient selection band are stated in `skinfix`.
Built strictly from existing --w7-* vars, never literal hex, so the
hand-written dark Win7 palette recolours it for free. Hover and the keyboard
cursor share one band (the component marks the cursor with `bg-accent`, which
is overridden alongside :hover) as a real Win7 menu does.

Also answers a question the merge raised: frameless windows DO work on Linux.
The GTK wrapper honours titleBarStyle "hidden" — it calls
gtk_window_set_decorated(false) and logs "GTK: Created window without
decorations (custom titlebar)". Verified on GNOME/Wayland and documented in
architecture.md.

Verified: backend `tsc --noEmit` clean, `bun run build:ui` clean (492.52 kB
initial, still under the 500 kB budget), app launches with the skin active,
frameless, no console errors and no GBM failures.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-15 14:59:02 +02:00

12 KiB
Raw Blame History

Gotchas — landmines this codebase has already stepped on

Every one of these caused a real bug or debugging spiral. Read before touching the adjacent code.

Angular (v22, zoneless, signals, OnPush)

  • Never consume push streams through signal+effect. An effect that reads a signal and (directly or transitively) writes signals re-triggers itself — this froze the entire app on the first transfer. Push messages (transferUpdate etc.) go through plain callback registries in RpcService. Signal coalescing would also silently drop intermediate progress snapshots.
  • No signal writes during template render (NG0600). Anything that loads panels from code paths reachable during render defers with queueMicrotask (see PanelsService.newWorkspace).
  • [value] on <select> is applied before @for options render and silently selects nothing. Use per-option [selected] bindings (connection manager stack picker).
  • Template bindings with special characters: [class.bg-primary/15] works; [class.shadow-[...]] (brackets) does NOT parse — use [style.box-shadow]. Static class attributes may use arbitrary values freely.
  • Functions called from templates ARE reactive: signals read inside them register on the view's consumer (call-stack-based tracking). That's why iconClass(entry) reacting to settings.iconColors() works.
  • Dedicated tools > shell: IDE diagnostics between paired template/class edits are often stale mid-sequence — trust bun run build:ui (full AOT type-check), not the first red squiggle.
  • Tailwind v4 canonical class names: wrap-break-word not break-words, accent-primary not accent-[var(--primary)], z-60 not z-[60]. Every color used in a template must resolve through @theme inline.
  • The win7 skin layer outranks Tailwind utilities. 7.css is imported layer(skin), ordered above utilities, so any utility you add to a button/input/select/textarea/table is silently dead under that skin. If it matters, neutralize in the @layer skin block at the bottom of styles.css — and note revert-layer only reaches utilities from inside skin; used from skinfix it falls back onto 7.css and is a no-op. This bit once already.
  • @import … layer(name) works through @tailwindcss/postcss (it wraps the imported AST), but the deep path is mandatory: 7.css ships no exports map and Tailwind's resolver reads only style/mainFields, so a bare @import "7.css" resolves to nothing. Use 7.css/dist/7.scoped.css.
  • Stylesheet url() must resolve at BUILD time: assets referenced from styles.css live under ui/src/ (esbuild emits them hashed into media/ and rewrites the url), NOT ui/public/ — a public path fails the build with "Could not resolve".

Electrobun

  • Window close is not cancellable (response type {}; only the app-level before-quit supports event.response = {allow:false}). All unsaved-state guards must either intercept app-controlled close paths (⌘W, buttons) or survive the close (editor draft mirroring).
  • One rpc instance per window — BrowserView binding steals the rpc's transport; a shared instance silently sends to the wrong webview.
  • RPC before socket open is silently lost. Everything gates on the socket-open promise (RpcService ready).
  • The emitter has no off(). Window event closures must not capture records you want garbage collected.
  • electrobun build defaults to the dev channel; release builds need --env=stable. The stable app name differs from the dev one (miniSCP vs miniSCP-dev), including the app-data dir implications when testing.
  • Tray: never call setImage after construction on macOS — the template treatment is lost and the icon renders black on dark menu bars.
  • ApplicationMenu is macOS-only in our usage; accelerators on Windows are single-character only.
  • ContextMenu.showContextMenu is a silent no-op on Linux (electrobun's own dist/api/bun/proc/linux.md says so; the app also prints "Application menus are not supported on Linux" at boot). Because the UI suppresses the webview's own right-click menu, that left EVERY panel context menu dead on Linux — no error, nothing happens. The menu is plain HTML now (ui/src/app/context-menu.ts) on every platform; don't reintroduce the native one for "nativeness" on mac/win without keeping a Linux path.

Linux

  • ERR_DLOPEN_FAILED on bun run start means a missing system library, not broken app code. libNativeWrapper.so links libayatana-appindicator3.so.1 hard (for the tray), so the app cannot start at all without it — even though the tray is a minor feature. Diagnose with ldd build/dev-linux-x64/*/bin/libNativeWrapper.so | grep 'not found'; the libasar.so => not found line in that output is a red herring (it ships beside the wrapper and resolves at load). Install list per distro is in platform-notes.md.
  • Black window on NVIDIA + Failed to create GBM buffer of size WxH: Invalid argument (usually with X11 Error: GLXBadWindow (code 170)). The app boots, logs "miniSCP started", reports no error — and paints nothing. WebKitGTK's DMABUF renderer can't allocate buffers on the NVIDIA proprietary driver; WEBKIT_DISABLE_DMABUF_RENDERER=1 is the upstream workaround.
    • The app cannot apply this to itself. WebKit reads the variable when it forks its web process, and Bun's process.env writes do not propagate to child processes (verified: a spawned child sees it unset). Setting it in src/bun/index.ts — even in a module imported before electrobun/bun — does nothing. It must be in the environment before the app process starts.
    • Hence every launch path injects it: scripts/linux-gpu.ts (launchEnv()) for bun run dev / bun run start, and the miniSCP.sh wrapper that release.ts writes beside bin/launcher in the tarball. A new launch path must call launchEnv() or it will render black on NVIDIA.
    • Gated on /proc/driver/nvidia so Intel/AMD keep hardware compositing, and an explicit WEBKIT_DISABLE_DMABUF_RENDERER from the user always wins.
    • A "does it boot?" log check does NOT catch this — grep for the GBM line, or look at the window.
  • Benign startup noise on Linux — non-fatal, the app runs normally: libayatana-appindicator is deprecated. Please use libayatana-appindicator-glib (upstream electrobun's choice, not ours).
  • Window-open flash prevention is three-layer — remove any one and the white/inverted blink returns: (1) windows are created hidden: true and revealed by showWhenReady on the webview's first dom-ready (800 ms fallback), (2) the bun preload bakes the persisted data-theme/tone/accent attributes before first paint (buildPreload), (3) ui/src/index.html carries an inline <style> with the html background per theme — its oklch values MUST stay in sync with the --background tokens in styles.css. The win7 skin adds a fourth value to keep in sync: buildPreload also bakes the .win7 class, and index.html carries a matching html.win7 arm for all four theme states. Miss it and every win7 window flashes white.
  • titleBarStyle is construction-time only. Switching skin cannot re-frame a live window; chromeOptions is read once per new BrowserWindow. The options row tells the user to reopen. Don't "fix" this by recreating the main window — that would drop every session and tab.
  • Dev vs prod URL: getMainViewUrl() resolves the ng-serve dev server only when DEV_SERVER_URL is set AND the updater channel is dev AND the server answers a HEAD request; secondary windows must reuse the resolved URL, never hardcode views://.
  • Upstream Bun panic (FFI_Callback_threadsafe_call → web_worker.spin): rare segfault under long sessions; upstream electrobun×Bun issue, restart recovers, nothing app-side to fix.

Domain logic

  • sessionId ≠ filesystem identity. Two panels on the same server are two SSH sessions. Every same-file/nested-path guard compares fsKey (resolvedIP:port / "local"); comparing sessionId caused a truncate-to-zero data-loss bug. When fsKeys differ but paths collide, the probe-file check unmasks aliased hosts. Never "simplify" this back.
  • createWriteStream truncates BEFORE the source is read — that's why self-copy is destructive, and why guards must run before any stream opens.
  • The synthetic '..' row: type 'dir', must be excluded from selection, targets(), filtering match-count, kind/rights/owner display, and drag sources. Any new row-level feature must decide what '..' does.
  • Semaphore.wake() must reserve slots synchronously; waking waiters that increment asynchronously loses budget under concurrent release.
  • Settings: the backend spread-merges ({...DEFAULT_SETTINGS, ...data}) so new keys auto-default, but the UI SettingsService reads field-by-field — a new setting silently stays at default until wired in all five spots.
  • The editor draft mirror sends full content per tick (2 MB cap upstream); don't shrink the 400 ms debounce.
  • panel.touched gates localDir auto-navigation; connectToken guards against a slow connect resolving into a panel the user already reused.

i18n

  • Translations live in src/shared/i18n/*.ts (TS, not JSON) — deliberate: it sidesteps resolveJsonModule differences between the Angular esbuild and Bun builds and gives full typing. en.ts is the source of truth; other locales are partial and fall back to English then the raw key.
  • i18n.t() is reactive because it reads the locale signal — that's what makes live language switching work with no pipe. If you cache a translated string in a plain field it WON'T update on switch; call t() in the template (or in a signal-reading getter) instead. Same for i18n.date()/size().
  • Dictionary values are TS string literals: French/other apostrophes break single-quoted entries ('…c'est…'). Use double quotes for any value containing an apostrophe. Plurals are { one, other } maps (not ICU strings); zh/ja supply only other.
  • Native menus can't use the Angular service — menu.ts goes through backend i18n.ts, and the app menu must be rebuilt when the locale changes (wired in index.ts settingsChanged), or it keeps the old language. The context menu no longer has this problem: it is Angular now and reads I18nService directly.
  • eu/zh/ja are AI drafts pending native review (see the i18n README).
  • Silent auto-refresh must snapshot sessionId+cwd and discard a mismatched result. A normal refresh() is masked by busy (input blocked), but the silent variant (poll/watch) runs while the user can navigate — without the guard, a poll that started in dir A resolves and stamps A's listing over the dir B the user just opened. It also never calls scrollCursorIntoView (scroll must stay put) and returns early if busy() or already refreshing.

Build / tooling

  • Angular CLI rejects Bun's Node-compat version — scripts/node-version-shim.ts is preloaded via bunfig.toml at the root AND in ui/. Removing either breaks ng.
  • ssh2's optional native deps must stay external: ["cpu-features", "*.node"] in electrobun.config.ts — bundling them breaks the build; ssh2 falls back to pure JS at runtime.
  • bun run --cwd ui build (flag order matters; bun --cwd ui run build does not do what you want).
  • version.gen.ts is gitignored and regenerated by postinstall + every build script; a fresh checkout fails tsc until bun install (or any script) has run once. Never commit it — it would bump the commit count it records.
  • Icon pipeline is scripts/gen-icons.ts (resvg) — regenerate after touching assets/logo.svg or assets/tray/tray-glyph.svg; the .ico and tray PNGs are build inputs, not build outputs.