External editor via cmd/start + exe picker; Permissions hidden for Windows-local (chmod only flips read-only there); Explorer/Recycle Bin wording; Ctrl vs Cmd shortcut labels; separator-aware path joins + drive-root detection; drives list in the panel source picker; icon.ico + colored tray icon; icacls ACL on connections.json; README Windows (beta) section with upstream known issues and a smoke-test checklist. Runtime paths pending first boot on a real Windows machine. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
42 lines
1.9 KiB
TypeScript
42 lines
1.9 KiB
TypeScript
// Regenerate every raster icon asset from the SVG sources (dev-time only).
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// bun scripts/gen-icons.ts
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// Produces: assets/icon.png (1024), assets/icon.iconset/* (macOS app icon),
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// assets/icon.ico (Windows), assets/tray/tray-44-template.png (macOS tray),
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// assets/tray/tray-32-color.png (Windows tray).
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import { mkdir } from "node:fs/promises";
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import path from "node:path";
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import { Resvg } from "@resvg/resvg-js";
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import pngToIco from "png-to-ico";
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const root = path.join(import.meta.dir, "..");
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const assets = path.join(root, "assets");
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function renderPng(svg: string, sizePx: number): Uint8Array {
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const resvg = new Resvg(svg, { fitTo: { mode: "width", value: sizePx } });
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return resvg.render().asPng();
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}
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async function writePng(file: string, svg: string, sizePx: number): Promise<void> {
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await mkdir(path.dirname(file), { recursive: true });
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await Bun.write(file, renderPng(svg, sizePx));
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}
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// ---- app icon: iconset rendered per size (crisper than downscaling) ----
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const logo = await Bun.file(path.join(assets, "logo.svg")).text();
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await writePng(path.join(assets, "icon.png"), logo, 1024);
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for (const size of [16, 32, 128, 256, 512]) {
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await writePng(path.join(assets, "icon.iconset", `icon_${size}x${size}.png`), logo, size);
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await writePng(path.join(assets, "icon.iconset", `icon_${size}x${size}@2x.png`), logo, size * 2);
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}
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// ---- Windows app icon (.ico: 16/32/48/256, used by installer + taskbar) ----
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const icoPngs = [16, 32, 48, 256].map((size) => Buffer.from(renderPng(logo, size)));
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await Bun.write(path.join(assets, "icon.ico"), await pngToIco(icoPngs));
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// ---- tray: macOS 22pt template @2x; Windows small colored icon ----
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const trayGlyph = await Bun.file(path.join(assets, "tray", "tray-glyph.svg")).text();
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await writePng(path.join(assets, "tray", "tray-44-template.png"), trayGlyph, 44);
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await writePng(path.join(assets, "tray", "tray-32-color.png"), logo, 32);
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console.log("icons regenerated: app iconset + icon.ico + tray images");
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